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Location : Volterra

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PostSubject: Weapons for sale (wip)   Weapons for sale (wip) EmptyMon Apr 23, 2012 2:12 am

Weapons

Weapons Index are the weapons of usage. Primary Weapons and Secondary Weapons can be found in any Weapon Shop within reason. The Weapons range into 4 categories: Bludgeoning, Slashing, Piercing, and Explosives.

Table of Contents

Bludgeoning Weapons

Polearms (Overview)
Disk, Small (Overview)
Disk, Medium (Overview)
Disk, Large (Overview)

Clubs, Stick Weapons (Overview)
Clubs, Average (Overview)
Clubs, Great (Overview)

Gauntlet (Overview)
Greaves (Overview)
Shield, Buckler
Shield, Light
Shield, Heavy
Shield, Tower

Hammer, Hand (Overview)
Hammer, Battle (Overview)
Hammer, War (Overview)
Hammer, Great (Overview)

Umbrella, Small (Overview)
Umbrella, Medium (Overview)
Umbrella, Large (Overview)

Bolas - Perdida (1 Weight) (Overview)
Bolas - Avestrucera (2 Weights) (Overview)
Bolas - Boleadora (3 Weights) (Overview)
Bolas - Ka-Lum-Ik-Toun (4 Weights) (Overview)
Bolas - Ka-Lum-Ik-Toun (5 Weights) (Overview)
Bolas - Ka-Lum-Ik-Toun (6 Weights) (Overview)
Bolas - Ka-Lum-Ik-Toun (7 Weights) (Overview)

Marbles (Small) (Overview)
Marbles (Medium) (Overview)
Marbles (Large) (Overview)


Slashing Weapons

Kunai (Overview)
Knife (Overview)

Sword, Short (Overview)
Sword, Longsword (Overview)
Sword, Fencing (Overview)

Sword, Greatsword (Overview)
Sword, Fullblade (Overview)

Claw (Overview)
Disk, Small (Overview)
Disk, Medium (Overview)
Disk, Large (Overview)

Soft Weapons (Overview)
Rope, Hempen (Overview)
Rope, Silk (Overview)
Wire (Overview)
Net (Overview)
Bolas - Perdida (1 Weight) (Overview)
Bolas - Avestrucera (2 Weights) (Overview)
Bolas - Boleadora (3 Weights) (Overview)
Bolas - Ka-Lum-Ik-Toun (4 Weights) (Overview)
Bolas - Ka-Lum-Ik-Toun (5 Weights) (Overview)
Bolas - Ka-Lum-Ik-Toun (6 Weights) (Overview)
Bolas - Ka-Lum-Ik-Toun (7 Weights) (Overview)

Gauntlet (Overview)
Greaves (Overview)
Sickle (Overview)
Scythe

Axe, Hand (Overview)
Axe, Battle (Overview)
Axe, War (Overview)
Axe, Great (Overview)

Dai Weaponry (Overview)
Shield, Buckler
Shield, Light
Shield, Heavy
Shield, Tower

Fan, Hand
Fan, Battle
Fan, War


Piercing Weapons

Kunai (Overview)
Knife (Overview)

Sword, Short (Overview)
Sword, Longsword (Overview)
Sword, Fencing (Overview)

Sword, Greatsword (Overview)
Sword, Fullblade (Overview)

Claw (Overview)
Polearms (Overview)
Soft Weapons (Overview)
Rope, Hempen (Overview)
Rope, Silk (Overview)
Wire (Overview)

Clubs, Stick Weapons (Overview)
Clubs, Average (Overview)
Clubs, Great (Overview)

Gauntlet (Overview)
Greaves (Overview)
Dai Weaponry (Overview)
Umbrella, Small (Overview)
Umbrella, Medium (Overview)
Umbrella, Large (Overview)

Senbon (Overview)
Hira-Shuriken (Overview)
Bo-Shuriken (Overview)

Darts (Overview)
Makibishi (Overview)


Explosive Weapons

Grenade: Fragmentation
Grenade: Spiked
Grenade: Marble

Grenade: Smoke
Grenade: Goo
Grenade: Incendiary
Grenade: Stun
Grenade: Sting
Grenade: Mine
Grenade: Concussion
Grenade: Elemental: Lightning
Grenade: Elemental: Ice
Grenade: Sticky

Grenade: Percussion
Grenade: Tear Gas
Grenade: Chaff

Pouch: Explosive
Pouch: Smoke
Pouch: Goo
Pouch: Flash
Pouch: Incendiary
Pouch: Elemental: Lightning
Pouch: Elemental: Ice

Tag: Exploding
Tag: Exploding Mine
Tag: Locking
Tag: Incendiary
Tag: Elemental: Lightning
Tag: Elemental: Ice
Tag: Fake Exploding



Last edited by Ripperss on Mon Apr 23, 2012 2:19 am; edited 1 time in total
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Bludgeoning Weapons

Polearms (Overview)
Rank: "C"
Type: Main, Bludgeoning/Piercing, Staff/Spear
Effect: Blunt stick like weapons used for bashing, attacking and defense that reaches within a certain length and genre. Some of these weapons are piercing, and slashing as well. Some of the weapons that fit in this genre are weapons that consist of blades at the end of the large staff like weapon.
Special: ---
Drawback: ---
Description: Types of weapons that are large staffs, or spear like weapons. These weapons range in the length of over five feet to even eight feet in length. These weapons are plentiful and diverse when it comes to mid range. These weapons range from the Bo, the Eku, the Ji, the Lathi, the Pudao, the Halberd, the Monk's spade, the Nagamaki, Naginata, the Quarterstaff, Spear, Taiaha, the Kanabo, the Yari. Different weapons with different styles of blades or staff creations.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 3,000 Ryo

Disk, Small (Overview)
Rank: "C"
Type: Main, Bludgeoning/Slashing, Disk
Effect: A bladed or blunt circular weapon that measures in all kinds of sizes from small to large used for throwing, or close combat. Disk weapons can be complete like a Frisbee or hallow like a hoo-la-hoop.
Special: ---
Drawback: ---
Description: Types of weapons that are small disks. These weapons range in the length of between 1 to 2 feet in diameter. These weapons are plentiful and diverse when it comes to mid range. Different weapons with different styles of blades with disks are still part of the Disk Overview.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 2,000 Ryo

Disk, Medium (Overview)
Rank: "C"
Type: Main, Bludgeoning/Slashing, Disk
Effect: A bladed or blunt circular weapon that measures in all kinds of sizes from small to large used for throwing, or close combat. Disk weapons can be complete like a Frisbee or hallow like a hoo-la-hoop.
Special: ---
Drawback: ---
Description: Types of weapons that are small disks. These weapons range in the length of between 2 and a half to 3 and a half feet in diameter. These weapons are plentiful and diverse when it comes to mid range. Different weapons with different styles of blades with disks are still part of the Disk Overview.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 4,000 Ryo

Disk, Large (Overview)
Rank: "C"
Type: Main, Bludgeoning/Slashing, Disk
Effect: A bladed or blunt circular weapon that measures in all kinds of sizes from small to large used for throwing, or close combat. Disk weapons can be complete like a Frisbee or hallow like a hoo-la-hoop.
Special: ---
Drawback: ---
Description: Types of weapons that are small disks. These weapons range in the length of between 4 to 6 feet in diameter. These weapons are plentiful and diverse when it comes to mid range. Different weapons with different styles of blades with disks are still part of the Disk Overview.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 8,000 Ryo


Clubs, Stick Weapons (Overview)
Rank: "C"
Type: Main, Bludgeoning/Piercing, Club
Effect: Blunt stick like weapons used for bashing, attacking and defense that reaches within a certain length and genre. A style of sticks used in sets of two most of the time.
Special: ---
Drawback: ---
Description: Any type of stick like weapons that reaches to a respectable size of four feet in length but nothing bigger. These sticks can be used for defensive or offensive purposes. Some are used as singular weaponry while some for two. These weapons range from the Hanbo, the Jo, the Kubotan, the Otta, the Tambo, the Tonfa and even the Yawara. These are considered as stick weapons.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 2,000 Ryo per stick.

Clubs, Average (Overview)
Rank: "C"
Type: Main, Bludgeoning/Piercing, Club
Effect: Blunt like weapons that are manly used for bashing and clubbing against the opponent. These types of weapons are somewhat clumsy and not very graceful.
Special: ---
Drawback: ---
Description: These weapons are types of clubbed weapons. These weapons extend upwards that is connected to a handle. These weapons have multiple designs as the bashing end sometimes has spikes along the ends. Some of these weapons range from Mace, Mere, Patu, Morning Star, a Bat
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 4,000 Ryo

Clubs, Great (Overview)
Rank: "B"
Type: Main, Bludgeoning/Piercing, Club
Effect: Blunt like weapons that are manly used for bashing and clubbing against the opponent. These types of weapons are somewhat clumsy and not very graceful.
Special: ---
Drawback: ---
Description: These weapons are types of clubbed weapons. These weapons extend upwards that is connected to a handle. The Great Club weapons are the beyond the normal kind of Club weapons as they reach far past 4 feet to about 6 feet in length. Because of their size, Great Clubs deal extremely heavy damage and have a higher propensity for lethal blows.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 13,000 Ryo


Gauntlet (Overview)
Rank: "C"
Type: Main, Bludgeoning/Piercing/Slashing, Gauntlet
Effect: Single-handed weapons not resembling a straight dagger blade. Usually wielded without wrist action. Often protects the forearm.
Special: ---
Drawback: ---
Description: Single-handed weapons not resembling a straight dagger blade. Usually wielded without wrist action. Often protects the forearm. Examples of Gauntlets are Brass Knuckles, Cestus, Gauntlets, and others that resemble as such.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 2,500 Ryo Each

Greaves (Overview)
Rank: "C"
Type: Main, Bludgeoning/Piercing/Slashing, Greaves
Effect: A piece of armor also used as a weapon that's wrapped around the user's leg.
Special: ---
Drawback: ---
Description: A piece of armor also used as a weapon that's wrapped around the user's leg.
Some designs protect only the lower leg (a half-greave) or extend upwards to protect the thigh. Greaves come in all designs and sizes as some have spikes or blades. They are used as defensive, or offensive weapons depending on who uses them. They help against protection against other weapons and can block attacks while also can become a force of destruction in the hands of an experienced fighter.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 2,500 Ryo Each

Shield, Buckler
Rank: "C"
Type: Main, Weapon, Bludgeoning/Slashing, Shield
Effect: A defensive weapon normally used to block attacks worn on the user's fist, or sometimes the forearm.
Special: ---
Drawback: ---
Description: A buckler is a small shield, 15 to 45 cm (6 inches to 18 inches) in diameter. Its size makes it poor protection against missile weapons but useful in deflecting the blow of an opponent's sword or mace. There are two major forms of medieval documented bucklers. The first is a simple round shield with the fist positioned directly behind the boss with a variety of shapes of face and depths of rim. The second major form is a corrugated rectangle. Adarga and Lantern shields are known bucklers. The bucklers have many uses. Hand protection, Deflectors, blinders, and binders.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 2,000 Ryo

Shield, Light
Rank: "C"
Type: Main, Weapon, Bludgeoning/Slashing, Shield
Effect: A defensive weapon normally used to block attacks worn along the user's forearm.
Special: ---
Drawback: ---
Description: Shields that range between 19 inches to 30 inches. Shields vary greatly in size that were intended for hand-to-hand-combat use. Shields also vary a great deal in thickness; whereas some shields were made of relatively deep, absorbent, wooden planking to protect soldiers from the impact of spears and crossbow bolts, others were thinner and lighter and designed mainly for deflecting blade strikes. Shields could be round, oval, square, rectangular or scalloped. Sometimes they take the form of kits, flatirons or figures of eight, or had rounded tops on a rectangular base with perhaps an eyehole inserted. The shield was held by a central grip or by straps which went over or around the user's arm.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop.
Cost: 4,000 Ryo

Shield, Heavy
Rank: "C"
Type: Main, Weapon, Bludgeoning/Slashing, Shield
Effect: A defensive weapon normally used to block attacks worn along the user's forearm.
Special: ---
Drawback: ---
Description: Shields that range between 31 inches to 48 inches. Shields vary greatly in size that were intended for hand-to-hand-combat use. Shields also vary a great deal in thickness; whereas some shields were made of relatively deep, absorbent, wooden planking to protect soldiers from the impact of spears and crossbow bolts, others were thinner and lighter and designed mainly for deflecting blade strikes. Shields could be round, oval, square, rectangular or scalloped. Sometimes they take the form of kits, flatirons or figures of eight, or had rounded tops on a rectangular base with perhaps an eyehole inserted. The shield was held by a central grip or by straps which went over or around the user's arm.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop.
Cost: 8,000 Ryo

Shield, Tower
Rank: "B"
Type: Main, Weapon, Bludgeoning/Slashing, Shield
Effect: A defensive weapon normally used to block attacks worn along the user's forearm.
Special: ---
Drawback: ---
Description: Shields that range between 49 inches and larger. These shields are capable of protecting the whole body due to their size. These shields are normally intended as crowd control, or to help in phalanx combat. These shields are normally thick in order to take massive damage as the size are not meant for finesse combat. Ballistic Shields are known to be Tower Shields. Some tower shields tend to have a clear shielding in order to allow the user to see through.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop.
Cost: 16,000 Ryo


Hammer, Hand (Overview)
Rank: "C"
Type: Main, Bludgeoning, Hammer
Effect: A tool consisting of a handle with a head of metal or other heavy rigid material that is attached at a right angle, used for striking or pounding.
Special: ---
Drawback: ---
Description: The average Hand Hammer is about 2 and a half feet in length from handle to Hammer head. A hammer is a late medieval weapon of war intended for close combat action, the design of which resembles the hammer. The war hammer consists of a handle and a head. The handle may be of different lengths, the longest being roughly equivalent to the halberd, and the shortest about the same as a mace. Long war hammers were pole weapons (polearms) meant for use against riders, whereas short ones were used in closer quarters and from horseback. Later war hammers often had a spike on one side of the head, thus making it a more versatile weapon.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 2,000 Ryo

Hammer, Battle (Overview)
Rank: "C"
Type: Main, Bludgeoning, Hammer
Effect: A tool consisting of a handle with a head of metal or other heavy rigid material that is attached at a right angle, used for striking or pounding.
Special: ---
Drawback: ---
Description: The average Battle Hammer is about 3 and a half feet to 4 in length from handle to Hammer head. A hammer is a late medieval weapon of war intended for close combat action, the design of which resembles the hammer. The war hammer consists of a handle and a head. The handle may be of different lengths, the longest being roughly equivalent to the halberd, and the shortest about the same as a mace. Long war hammers were pole weapons (polearms) meant for use against riders, whereas short ones were used in closer quarters and from horseback. Later war hammers often had a spike on one side of the head, thus making it a more versatile weapon.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 4,000 Ryo

Hammer, War (Overview)
Rank: "C"
Type: Main, Bludgeoning, Hammer
Effect: A tool consisting of a handle with a head of metal or other heavy rigid material that is attached at a right angle, used for striking or pounding.
Special: ---
Drawback: ---
Description: The average War Hammer is about 4 and a half feet to 5 in length from handle to Hammer head. A hammer is a late medieval weapon of war intended for close combat action, the design of which resembles the hammer. The war hammer consists of a handle and a head. The handle may be of different lengths, the longest being roughly equivalent to the halberd, and the shortest about the same as a mace. Long war hammers were pole weapons (polearms) meant for use against riders, whereas short ones were used in closer quarters and from horseback. Later war hammers often had a spike on one side of the head, thus making it a more versatile weapon.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 8,000 Ryo

Hammer, Great (Overview)
Rank: "B"
Type: Main, Bludgeoning, Hammer
Effect: A tool consisting of a handle with a head of metal or other heavy rigid material that is attached at a right angle, used for striking or pounding.
Special: ---
Drawback: ---
Description: A hammer is a late medieval weapon of war intended for close combat action, the design of which resembles the hammer. The war hammer consists of a handle and a head. The handle may be of different lengths, the longest being roughly equivalent to the halberd, and the shortest about the same as a mace. Long war hammers were pole weapons (polearms) meant for use against riders, whereas short ones were used in closer quarters and from horseback. Later war hammers often had a spike on one side of the head, thus making it a more versatile weapon. The average Great Hammer is over 6 feet in length from handle to axe head. Great Hammer are enormous, two-handed Hammers that are even larger than War Hammer. Because of their size, Great Hammer deal extremely heavy damage and have a higher propensity for lethal blows. These are the enormous weapons or what is considered as the Humongous Hammer of any form.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 16,000 Ryo


Umbrella, Small (Overview)
Rank: "C"
Type: Main, Bludgeoning/Piercing, Umbrella
Effect: A weapon that can be used for blunt piercing hits or ranged hits towards the opponent along the ground.
Special: ---
Drawback: ---
Description: A light, small, portable, usually circular cover for protection from rain or sun, consisting of a fabric held on a collapsible frame of thin ribs radiating from the top of a carrying stick or handle. Can be used as a shield, and a projectile shooter when spinning the umbrella to rain down senbon. The umbrella is capable of holding up to 10 slots of senbon only. It is unable to hold any other type of weapon within the inner umbrella. The small umbrella is approximately 1 foot radius in size. User may add shielding by adding half the cost of a buckler to the umbrella which takes the full shielding benefits.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 3,000 Ryo

Umbrella, Medium (Overview)
Rank: "C"
Type: Main, Bludgeoning/Piercing, Umbrella
Effect: A weapon that can be used for blunt piercing hits or ranged hits towards the opponent along the ground.
Special: ---
Drawback: ---
Description: A light, small, portable, usually circular cover for protection from rain or sun, consisting of a fabric held on a collapsible frame of thin ribs radiating from the top of a carrying stick or handle. Can be used as a shield, and a projectile shooter when spinning the umbrella to rain down senbon. The umbrella is capable of holding up to 20 slots of senbon only. It is unable to hold any other type of weapon within the inner umbrella. The small umbrella is approximately 2 foot radius in size. User may add shielding by adding half the cost of a Shield to the umbrella which takes the full shielding benefits.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 6,000 Ryo

Umbrella, Large (Overview)
Rank: "B"
Type: Main, Bludgeoning/Piercing, Umbrella
Effect: A weapon that can be used for blunt piercing hits or ranged hits towards the opponent along the ground.
Special: ---
Drawback: ---
Description: A light, small, portable, usually circular cover for protection from rain or sun, consisting of a fabric held on a collapsible frame of thin ribs radiating from the top of a carrying stick or handle. Can be used as a shield, and a projectile shooter when spinning the umbrella to rain down senbon. The umbrella is capable of holding up to 20 slots of senbon only. It is unable to hold any other type of weapon within the inner umbrella. The small umbrella is approximately 5 to 7 feet in diameter. User may add shielding by adding half the cost of a Tower Shield to the umbrella which takes the full shielding benefits.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 13,000 Ryo


Bolas - Perdida (1 Weight) (Overview)
Rank: "A" Rank
Type: Secondary, 14 per Slot, Bludgeoning/Slashing, Soft Weapon
Effect: Throwing weapon made of weights on the ends of interconnected cords, designed to capture animals by entangling their legs.
Special: ---
Drawback: ---
Description: A cord with weights attached to the ends for throwing at and entangling an animal. The cord is up to 2 meters in length and attached to a single 10 gram weight that is 1.5 inches in diameter.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 7,000 Ryo per Slot, or 500 Ryo Each.

Bolas - Avestrucera (2 Weights) (Overview)
Rank: "B" Rank
Type: Secondary, 7 per Slot, Bludgeoning/Slashing, Soft Weapon
Effect: Throwing weapon made of weights on the ends of interconnected cords, designed to capture animals by entangling their legs.
Special: ---
Drawback: ---
Description: A cord with weights attached to the ends for throwing at and entangling an animal. The cord is up to 2 meter in length while divided into 2 parts and attached to 2 - 10 gram weights that is 1.5 inches in diameter.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 3,500 Ryo per Slot, or 500 Ryo Each.

Bolas - Boleadora (3 Weights) (Overview)
Rank: "C" Rank
Type: Secondary, 4 per Slot, Bludgeoning/Slashing, Soft Weapon
Effect: Throwing weapon made of weights on the ends of interconnected cords, designed to capture animals by entangling their legs.
Special: ---
Drawback: ---
Description: A cord with weights attached to the ends for throwing at and entangling an animal. The cord is up to 2 meter in length while divided into 3 parts and attached to 3 - 10 gram weights that is 1.5 inches in diameter.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 2,000 Ryo per Slot, or 500 Ryo Each.

Bolas - Ka-Lum-Ik-Toun (4 Weights) (Overview)
Rank: "B" Rank
Type: Secondary, 3 per Slot, Bludgeoning/Slashing, Soft Weapon
Effect: Throwing weapon made of weights on the ends of interconnected cords, designed to capture animals by entangling their legs.
Special: ---
Drawback: ---
Description: A cord with weights attached to the ends for throwing at and entangling an animal. The cord is up to 2 meter in length while divided into 4 parts and attached to 4 - 10 gram weights that is 1.5 inches in diameter.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,500 Ryo per Slot, or 500 Ryo Each.

Bolas - Ka-Lum-Ik-Toun (5 Weights) (Overview)
Rank: "C" Rank
Type: Secondary, 2 per Slot, Bludgeoning/Slashing, Soft Weapon
Effect: Throwing weapon made of weights on the ends of interconnected cords, designed to capture animals by entangling their legs.
Special: ---
Drawback: ---
Description: A cord with weights attached to the ends for throwing at and entangling an animal. The cord is up to 2 meter in length while divided into 5 parts and attached to 5 - 10 gram weights that is 1.5 inches in diameter.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,000 Ryo per Slot, or 500 Ryo Each.

Bolas - Ka-Lum-Ik-Toun (6 Weights) (Overview)
Rank: "C" Rank
Type: Secondary, 2 per Slot, Bludgeoning/Slashing, Soft Weapon
Effect: Throwing weapon made of weights on the ends of interconnected cords, designed to capture animals by entangling their legs.
Special: ---
Drawback: ---
Description: A cord with weights attached to the ends for throwing at and entangling an animal. The cord is up to 2 meter in length while divided into 6 parts and attached to 6 - 10 gram weights that is 1.5 inches in diameter.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,000 Ryo per Slot, or 500 Ryo Each.

Bolas - Ka-Lum-Ik-Toun (7 Weights) (Overview)
Rank: "C" Rank
Type: Secondary, 2 per Slot, Bludgeoning/Slashing, Soft Weapon
Effect: Throwing weapon made of weights on the ends of interconnected cords, designed to capture animals by entangling their legs.
Special: ---
Drawback: ---
Description: A cord with weights attached to the ends for throwing at and entangling an animal. The cord is up to 2 meter in length while divided into 7 parts and attached to 7 - 10 gram weights that is 1.5 inches in diameter.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,000 Ryo per Slot, or 500 Ryo Each.


Marbles (Small) (Overview)
Rank: "B" Rank
Type: Secondary, 50 per Slot, Bludgeoning, Ball
Effect: A marble is a small spherical weapons used for tripping.
Special: ---
Drawback: ---
Description: These balls vary in size. Most commonly, they are about 1 inch (2.54 cm) across, but they may range from 1 inch (0.635 cm) to 2 inches (7.75 cm). Marbles are created in steal or lead material to allow easier pattern, and giving them endurance. These overview Marbles are 1 inch in size.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 5,000 gold per Slot, or 100 gold Each.

Marbles (Medium) (Overview)
Rank: "B" Rank
Type: Secondary, 28 per Slot, Bludgeoning, Ball
Effect: A marble is a small spherical weapons used for tripping.
Special: ---
Drawback: ---
Description: These balls vary in size. Most commonly, they are about 1 inch (2.54 cm) across, but they may range from 1 inch (0.635 cm) to 2 inches (7.75 cm). Marbles are created in steal or lead material to allow easier pattern, and giving them endurance. These overview Marbles are 2 inches in size.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 3,080 gold per Slot, or 110 gold Each.

Marbles (Large) (Overview)
Rank: "C" Rank
Type: Secondary, 15 per Slot, Bludgeoning, Ball
Effect: A marble is a small spherical weapons used for tripping.
Special: ---
Drawback: ---
Description: These balls vary in size. Most commonly, they are about 1 inch (2.54 cm) across, but they may range from 1 inch (0.635 cm) to 2 inches (7.75 cm). Marbles are created in steal or lead material to allow easier pattern, and giving them endurance. These overview Marbles are 3 inches in size.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,800 gold per Slot, or 120 Ryo Each.
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Posts : 1124
Join date : 2012-02-05
Age : 28
Location : Volterra

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PostSubject: Re: Weapons for sale (wip)   Weapons for sale (wip) EmptyMon Apr 23, 2012 2:22 am

Slashing Weapons

Kunai (Overview)
Rank: "C" Rank
Type: Secondary, 2 per Slot, Piercing/Slashing, Knife
Effect: A digging tool, a bit like a trowel. The blade was soft iron and unsharpened because the edges were used to smash plaster and wood, to dig holes and to pry. Also used as a knife.
Special: ---
Drawback: ---
Description: The kunai is conventionally wrought in ranges from 6 to 8 inches, with the average at 7 inches. The kunai was used by common folk as multi-purpose gardening tools and by workers of stone and masonry. The kunai is not a knife, but something more akin to a crowbar. The blade was soft iron and unsharpened because the edges were used to smash plaster and wood, to dig holes and to pry. Normally only the tip would have been sharpened. The uses to which a kunai was put would have destroyed any heat-treated and sharpened tool like a knife. There could be multiple kinds of kunais such as handless ones, or even double sided kunais as long as they are within the same length.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,000 Ryo per Slot, or 500 Ryo Each.

Knife (Overview)
Rank: "C" Rank
Type: Secondary, 2 per Slot, Piercing/Slashing, Knife
Effect: A knife is any cutting edge or blade, handheld or otherwise, with or without a handle.
Special: ---
Drawback: ---
Description: The knife is conventionally wrought in ranges from 6 to 8 inches, with the average at 7 inches. Originally made of rock, flint, and obsidian; knives have evolved in construction as technology has with blades being made from bronze, copper, iron, steel, ceramics, and titanium. Many cultures have their unique version of the knife. Due to its role as humankind's first tool, certain cultures have attached spiritual and religious significance to the knife including the La Hu Si. There could be multiple kinds of knives such as throwing knives, curved knives, combat knives, or retractable knives.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,000 Ryo per Slot, or 500 Ryo Each.


Sword, Short (Overview)
Rank: "C"
Type: Main, Piercing/Slashing, Sword
Effect: Swords that slash hack, dice and anything else within this genre that reaches a certain length.
Special: ---
Drawback: ---
Description: A sword with a blade that ranges between 1 and a half feet to 3 feet. These swords can be any types such as the Short Sword, or the Tanto, Baselard, Cinquedea, Gladius, Kodachi, Xiphos or even the Mechete.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 2,000 Ryo

Sword, Longsword (Overview)
Rank: "C"
Type: Main, Piercing/Slashing, Sword
Effect: Swords that slash hack, dice and anything else within this genre that reaches a certain length.
Special: ---
Drawback: ---
Description: A Sword with a blade between 3 feet to 4. These weapons range from any types of blades such as the long Sword, the Falchion, Katana, Tachi, Jian, Rapier, the Scimitr, the Shinai, and Waster. Any of these weapons or any weapon that fits within the length is considered as a long sword.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 4,000 Ryo

Sword, Fencing (Overview)
Rank: "C"
Type: Main, Piercing/Slashing, Sword
Effect: Weapons used for stabbing motions instead of slicing and striking. They are designed for thrusting, and the blade is very thin.
Special: ---
Drawback: ---
Description: These are any types of Fencing types of weapons used for thrusting. These weapons run about around a little more than approximately about three feet. These are fencing style weapons. These weapons can range from the Sabre, the Epee, the Foil, or even the Main-gauche for it is still considered as a fencing weapon.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 4,000 Ryo


Sword, Greatsword (Overview)
Rank: "C"
Type: Main, Piercing/Slashing, Sword
Effect: Swords that slash hack, dice and anything else within this genre that reaches a certain length.
Special: ---
Drawback: ---
Description: Any bladed weapon that is longer than 4 feet, to even a whopping 6 feet in length. weapons range from any types of blades such as the the Nodachi, the Great Sword, the Odachi, the Zanpacto. Any of these weapons or any weapon that fits within the length is considered as a long sword.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 8,000 Ryo

Sword, Fullblade (Overview)
Rank: "B"
Type: Main, Piercing/Slashing, Sword
Effect: Swords that slash hack, dice and anything else within this genre that reaches a certain length.
Special: ---
Drawback: ---
Description: The Fullblade is 18 inches longer than a greatsword. Fullblades are enormous, two-handed swords that are even larger than greatswords. Because of their size, fullblades deal extremely heavy damage and have a higher propensity for lethal blows. These are the enormous weapons or what is considered as the BFS of any form.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 16,000 Ryo


Claw (Overview)
Rank: "C"
Type: Main, Bludgeoning/Piercing, Claw
Effect: Single-handed weapons not resembling a straight dagger blade. Usually wielded without wrist action. Often protects the forearm.
Special: ---
Drawback: ---
Description: Types of weapons that are worn on the hands, similar to glove weapons. These weapons range in the length of over 1 foot to even 2 feet in length. These weapons are plentiful and diverse when it comes to low range. These weapons range from the Bagh nah, Katara, Pata, Push Dagger, Roman Scissors, Tekko, Claws, and Tekagi-shuko. Other weapons may be used fitting the description.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 3,000 Ryo each

Disk, Small (Overview)
Rank: "C"
Type: Main, Bludgeoning/Slashing, Disk
Effect: A bladed or blunt circular weapon that measures in all kinds of sizes from small to large used for throwing, or close combat. Disk weapons can be complete like a Frisbee or hallow like a hoo-la-hoop.
Special: ---
Drawback: ---
Description: Types of weapons that are small disks. These weapons range in the length of between 1 to 2 feet in diameter. These weapons are plentiful and diverse when it comes to mid range. Different weapons with different styles of blades with disks are still part of the Disk Overview.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 2,000 Ryo

Disk, Medium (Overview)
Rank: "C"
Type: Main, Bludgeoning/Slashing, Disk
Effect: A bladed or blunt circular weapon that measures in all kinds of sizes from small to large used for throwing, or close combat. Disk weapons can be complete like a Frisbee or hallow like a hoo-la-hoop.
Special: ---
Drawback: ---
Description: Types of weapons that are small disks. These weapons range in the length of between 2 and a half to 3 and a half feet in diameter. These weapons are plentiful and diverse when it comes to mid range. Different weapons with different styles of blades with disks are still part of the Disk Overview.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 4,000 Ryo

Disk, Large (Overview)
Rank: "C"
Type: Main, Bludgeoning/Slashing, Disk
Effect: A bladed or blunt circular weapon that measures in all kinds of sizes from small to large used for throwing, or close combat. Disk weapons can be complete like a Frisbee or hallow like a hoo-la-hoop.
Special: ---
Drawback: ---
Description: Types of weapons that are small disks. These weapons range in the length of between 4 to 6 feet in diameter. These weapons are plentiful and diverse when it comes to mid range. Different weapons with different styles of blades with disks are still part of the Disk Overview.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 8,000 Ryo


Soft Weapons (Overview)
Rank: "C"
Type: Main, Slashing/Piercing, Soft Weapon
Effect: A style of weaponry that uses a different type of material to be used. A Soft weapon is identified as having a rope to help along with the using as a weapon. Any weapon that fits this type of genre is considered as a Soft Weapon.
Special: ---
Drawback: ---
Description: Soft weapons are weapons that uses rope as a basis, rope and something "Soft" such as that, or even a chain. These different types of weapons are used with great skill, and are considered to be clumsy at times. These types of weapons range from a Whip, Rope Dart, Chain Whip, Lariat, Urumi, and Nunchaku.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 2,000 Ryo

Rope, Hempen (Overview)
Rank: "C"
Type: Main, Slashing/Piercing, Soft Weapon
Effect: Rope made out of tough, coarse fiber of the cannabis plant.
Special: ---
Drawback: Hard on the hands, capable of burning the hands if rubbed quickly against the hands.
Description: Hempen Rope comes in all thickness. The rope is a length of fibers, twisted or braided together to improve strength for pulling and connecting. It has tensile strength but is too flexible to provide compressive strength. Rope is thicker and stronger than similarly constructed cord, line, string, and twine. Rope is sold in bundles of 15 meters. (May only start with 15 meters for New Characters)
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 6,000 Ryo

Rope, Silk (Overview)
Rank: "C"
Type: Main, Slashing/Piercing, Soft Weapon
Effect: Rope made out of soft silk.
Special: ---
Drawback: ---
Description: Silk Rope comes in all thickness. The rope is a length of silk, twisted or braided together to improve strength for pulling and connecting. It has tensile strength but is too flexible to provide compressive strength. Rope is thicker and stronger than similarly constructed cord, line, string, and twine. Rope is sold in bundles of 15 meters. (May only start with 15 meters for New Characters)
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 10,000 Ryo

Wire (Overview)
Rank: "C"
Type: Main, Slashing/Piercing, Soft Weapon
Effect: Metal drawn out into the form of a thin flexible thread or rod.
Special: ---
Drawback: ---
Description: Wire is a single, usually cylindrical, flexible strand or rod of metal. Wires are used to bear mechanical loads and to carry electricity and telecommunications signals. Wire is commonly formed by drawing the metal through a hole in a die or draw plate. Standard sizes are determined by various wire gauges. Wire is sold in bundles of 15 meters. (May only start with 15 meters for New Characters)
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 8,000 Ryo

Net (Overview)
Rank: "C" Rank
Type: Main, Slashing, Soft Weapon
Effect: Nets used for entrapping.
Special: ---
Drawback: Can be cut.
Description: Picture Nets range in different sizes and types of rope materials. Most nets are from 5 by 5 feet to 7 by seven feet in size. Nets are used to tangle and entrap objects down from fish, to humans, to even larger animals. Nets are also used with weights either within the Net, or on the bottom of the net to help restrain the object even more. The max size a normal net may be is 7 by 7 feet in size. Multiple Nets may be attached to create a much larger net. Some nets could even be used as large whips.
Limit: Can be bought at any Weapon Shop.
Cost: 10,000 Ryo


Bolas - Perdida (1 Weight) (Overview)
Rank: "A" Rank
Type: Secondary, 14 per Slot, Bludgeoning/Slashing, Soft Weapon
Effect: Throwing weapon made of weights on the ends of interconnected cords, designed to capture animals by entangling their legs.
Special: ---
Drawback: ---
Description: A cord with weights attached to the ends for throwing at and entangling an animal. The cord is up to 2 meters in length and attached to a single 10 gram weight that is 1.5 inches in diameter.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 7,000 Ryo per Slot, or 500 Ryo Each.

Bolas - Avestrucera (2 Weights) (Overview)
Rank: "B" Rank
Type: Secondary, 7 per Slot, Bludgeoning/Slashing, Soft Weapon
Effect: Throwing weapon made of weights on the ends of interconnected cords, designed to capture animals by entangling their legs.
Special: ---
Drawback: ---
Description: A cord with weights attached to the ends for throwing at and entangling an animal. The cord is up to 2 meter in length while divided into 2 parts and attached to 2 - 10 gram weights that is 1.5 inches in diameter.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 3,500 Ryo per Slot, or 500 Ryo Each.

Bolas - Boleadora (3 Weights) (Overview)
Rank: "C" Rank
Type: Secondary, 4 per Slot, Bludgeoning/Slashing, Soft Weapon
Effect: Throwing weapon made of weights on the ends of interconnected cords, designed to capture animals by entangling their legs.
Special: ---
Drawback: ---
Description: A cord with weights attached to the ends for throwing at and entangling an animal. The cord is up to 2 meter in length while divided into 3 parts and attached to 3 - 10 gram weights that is 1.5 inches in diameter.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 2,000 Ryo per Slot, or 500 Ryo Each.

Bolas - Ka-Lum-Ik-Toun (4 Weights) (Overview)
Rank: "B" Rank
Type: Secondary, 3 per Slot, Bludgeoning/Slashing, Soft Weapon
Effect: Throwing weapon made of weights on the ends of interconnected cords, designed to capture animals by entangling their legs.
Special: ---
Drawback: ---
Description: A cord with weights attached to the ends for throwing at and entangling an animal. The cord is up to 2 meter in length while divided into 4 parts and attached to 4 - 10 gram weights that is 1.5 inches in diameter.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,500 Ryo per Slot, or 500 Ryo Each.

Bolas - Ka-Lum-Ik-Toun (5 Weights) (Overview)
Rank: "C" Rank
Type: Secondary, 2 per Slot, Bludgeoning/Slashing, Soft Weapon
Effect: Throwing weapon made of weights on the ends of interconnected cords, designed to capture animals by entangling their legs.
Special: ---
Drawback: ---
Description: A cord with weights attached to the ends for throwing at and entangling an animal. The cord is up to 2 meter in length while divided into 5 parts and attached to 5 - 10 gram weights that is 1.5 inches in diameter.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,000 Ryo per Slot, or 500 Ryo Each.

Bolas - Ka-Lum-Ik-Toun (6 Weights) (Overview)
Rank: "C" Rank
Type: Secondary, 2 per Slot, Bludgeoning/Slashing, Soft Weapon
Effect: Throwing weapon made of weights on the ends of interconnected cords, designed to capture animals by entangling their legs.
Special: ---
Drawback: ---
Description: A cord with weights attached to the ends for throwing at and entangling an animal. The cord is up to 2 meter in length while divided into 6 parts and attached to 6 - 10 gram weights that is 1.5 inches in diameter.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,000 Ryo per Slot, or 500 Ryo Each.

Bolas - Ka-Lum-Ik-Toun (7 Weights) (Overview)
Rank: "C" Rank
Type: Secondary, 2 per Slot, Bludgeoning/Slashing, Soft Weapon
Effect: Throwing weapon made of weights on the ends of interconnected cords, designed to capture animals by entangling their legs.
Special: ---
Drawback: ---
Description: A cord with weights attached to the ends for throwing at and entangling an animal. The cord is up to 2 meter in length while divided into 7 parts and attached to 7 - 10 gram weights that is 1.5 inches in diameter.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,000 Ryo per Slot, or 500 Ryo Each.


Gauntlet (Overview)
Rank: "C"
Type: Main, Bludgeoning/Piercing/Slashing, Gauntlet
Effect: Single-handed weapons not resembling a straight dagger blade. Usually wielded without wrist action. Often protects the forearm.
Special: ---
Drawback: ---
Description: Single-handed weapons not resembling a straight dagger blade. Usually wielded without wrist action. Often protects the forearm. Examples of Gauntlets are Brass Knuckles, Cestus, Gauntlets, and others that resemble as such.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 2,500 Ryo Each

Greaves (Overview)
Rank: "C"
Type: Main, Bludgeoning/Piercing/Slashing, Greaves
Effect: A piece of armor also used as a weapon that's wrapped around the user's leg.
Special: ---
Drawback: ---
Description: A piece of armor also used as a weapon that's wrapped around the user's leg.
Some designs protect only the lower leg (a half-greave) or extend upwards to protect the thigh. Greaves come in all designs and sizes as some have spikes or blades. They are used as defensive, or offensive weapons depending on who uses them. They help against protection against other weapons and can block attacks while also can become a force of destruction in the hands of an experienced fighter.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 2,500 Ryo Each

Sickle (Overview)
Rank: "C"
Type: Main, Slashing, Sickle
Effect: A Style of weaponry that was first used for gardening but then later turned into an art of weaponry.
Special: ---
Drawback: ---
Description: A sickle is a hand-held agricultural tool with a curved blade typically used for harvesting grain crop or cutting grass for hay. The inside of the curve is sharp, so that the user can draw or swing the blade against the base of the crop, catching it in the curve and slicing it at the same time. The material to be cut may be held in a bunch in the other hand (for example when reaping), held in place by a wooden stick, or left free. When held in a bunch, the sickle action is towards the user (left to right for a right-handed user), but when used free the sickle is usually swung the opposite way. Different types may be referred to as a grasshook, swap hook, rip-hook, slash-hook, reaping hook, brishing hook or bagging hook. They range between 1 to 2 feet in blade size and an example are Kama, the Chicken Sickles and the Arit.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 2,000 Ryo

Scythe (Overview)
Rank: "C"
Type: Main, Slashing, Scythe
Effect: A Style of weaponry that was first used for gardening but then later turned into an art of weaponry.
Special: ---
Drawback: ---
Description: A scythe consists of a wooden shaft about 3 feet to 5 feet long called a snaith, snath, snathe or sned. The snaith may be straight, or with an "S" curve, but the more sophisticated versions are curved in three dimensions, allowing the mower to stand more upright. The snaith has either one or two short handles at right angles to it usually one near the upper end and always another roughly in the middle. A long, curved blade about 2 to 3 feet long is mounted at the lower end, perpendicular to the snaith. Scythes always have the blade projecting from the left side of the snaith when in use, with the edge towards the mower. In principle a left-handed scythe could be made, but it could not be used together with right-handed scythes in a team of mowers, as the left-handed mower would be mowing in the opposite direction.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 8,000 Ryo

Scythe, Great (Overview)
Rank: "B"
Type: Main, Slashing, Scythe
Effect: A Style of weaponry that was first used for gardening but then later turned into an art of weaponry.
Special: ---
Drawback: ---
Description: The largest of Scythes. These Great Scythes consist of wooden or metal shafts about 6 to 8 feet long. The Shaft is called Snaith, Snaith, Snath, Snathe or Sned. The shaft may be straight or with an "S" Curve, but the more sophisticated versions are curved in 3 dimensions, which allows the user to stand up straight. The Shaft has either 1 or 2 short handles at right angles to it usually one near the upper end and always another roughly in the middle. A long, curved blade about 3 to 4 feet long is mounted at the lower end, perpendicular to the shaft. Scythes always have the blade projecting from the left side of the shaft when in use, with the edge towards the mower. In principle a left-handed scythe could be made, but it could not be used together with right-handed scythes in a team of mowers, as the left-handed mower would be mowing in the opposite direction.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 13,000 Ryo


Axe, Hand (Overview)
Rank: "C"
Type: Main, Slashing, Axe
Effect: A Chopping weapon. These weapons have different sizes and look quite different in design except for the one major thing, that is the chopping metallic feature located along the end which makes up the blade.
Special: ---
Drawback: ---
Description: The axe or ax is an implement that has been used for millennia to shape, split and cut wood, harvest timber, as a weapon and a ceremonial or heraldic symbol. The axe has many forms and specialized uses but generally consists of an axe head with a handle, or helve. It is considered a simple machine. The average Handaxe is about 2 and a half feet in length from handle to axe head like the Tomahawk.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 2,000 Ryo

Axe, Battle (Overview)
Rank: "C"
Type: Main, Slashing, Axe
Effect: A Chopping weapon. These weapons have different sizes and look quite different in design except for the one major thing, that is the chopping metallic feature located along the end which makes up the blade.
Special: ---
Drawback: ---
Description: The axe or ax is an implement that has been used for millennia to shape, split and cut wood, harvest timber, as a weapon and a ceremonial or heraldic symbol. The axe has many forms and specialized uses but generally consists of an axe head with a handle, or helve. It is considered a simple machine. The average Battleaxe is about 3 and a half feet to 4 in length from handle to axe head like the Chopping Axe, or a regular Battle Axe.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 4,000 Ryo

Axe, War (Overview)
Rank: "C"
Type: Main, Slashing, Axe
Effect: A Chopping weapon. These weapons have different sizes and look quite different in design except for the one major thing, that is the chopping metallic feature located along the end which makes up the blade.
Special: ---
Drawback: ---
Description: The axe or ax is an implement that has been used for millennia to shape, split and cut wood, harvest timber, as a weapon and a ceremonial or heraldic symbol. The axe has many forms and specialized uses but generally consists of an axe head with a handle, or helve. It is considered a simple machine. The average War Axe is about 4 and a half feet to 5 in length from handle to axe head like the War Axe or Urgrosh.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 8,000 Ryo

Axe, Great (Overview)
Rank: "B"
Type: Main, Slashing, Axe
Effect: A Chopping weapon. These weapons have different sizes and look quite different in design except for the one major thing, that is the chopping metallic feature located along the end which makes up the blade.
Special: ---
Drawback: ---
Description: The axe or ax is an implement that has been used for millennia to shape, split and cut wood, harvest timber, as a weapon and a ceremonial or heraldic symbol. The axe has many forms and specialized uses but generally consists of an axe head with a handle, or helve. It is considered a simple machine. The average Great Axe is over 6 feet in length from handle to axe head. Great Axe are enormous, two-handed Axes that are even larger than War Axe. Because of their size, Great Axe deal extremely heavy damage and have a higher propensity for lethal blows. These are the enormous weapons or what is considered as the Titanic Axes of any form.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 16,000 Ryo


Dai Weaponry (Overview)
Rank: "C"
Type: Main, Piercing/Slashing, Dai Weapon
Effect: Dai Weaponry is a Small secondary weapon that is made into a massive sized weapon.
Special: ---
Drawback: ---
Description: Dai Weaponry is a Small secondary weapon that is made into a massive sized weapon. Some of these weapons include the Large Shuriken, the Large Boomerang, the Large Kunai.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 4,000 Ryo.

Shield, Buckler
Rank: "C"
Type: Main, Weapon, Bludgeoning/Slashing, Shield
Effect: A defensive weapon normally used to block attacks worn on the user's fist, or sometimes the forearm.
Special: ---
Drawback: ---
Description: A buckler is a small shield, 15 to 45 cm (6 inches to 18 inches) in diameter. Its size makes it poor protection against missile weapons but useful in deflecting the blow of an opponent's sword or mace. There are two major forms of medieval documented bucklers. The first is a simple round shield with the fist positioned directly behind the boss with a variety of shapes of face and depths of rim. The second major form is a corrugated rectangle. Adarga and Lantern shields are known bucklers. The bucklers have many uses. Hand protection, Deflectors, blinders, and binders.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 2,000 Ryo

Shield, Light
Rank: "C"
Type: Main, Weapon, Bludgeoning/Slashing, Shield
Effect: A defensive weapon normally used to block attacks worn along the user's forearm.
Special: ---
Drawback: ---
Description: Shields that range between 19 inches to 30 inches. Shields vary greatly in size that were intended for hand-to-hand-combat use. Shields also vary a great deal in thickness; whereas some shields were made of relatively deep, absorbent, wooden planking to protect soldiers from the impact of spears and crossbow bolts, others were thinner and lighter and designed mainly for deflecting blade strikes. Shields could be round, oval, square, rectangular or scalloped. Sometimes they take the form of kits, flatirons or figures of eight, or had rounded tops on a rectangular base with perhaps an eyehole inserted. The shield was held by a central grip or by straps which went over or around the user's arm.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop.
Cost: 4,000 Ryo

Shield, Heavy
Rank: "C"
Type: Main, Weapon, Bludgeoning/Slashing, Shield
Effect: A defensive weapon normally used to block attacks worn along the user's forearm.
Special: ---
Drawback: ---
Description: Shields that range between 31 inches to 48 inches. Shields vary greatly in size that were intended for hand-to-hand-combat use. Shields also vary a great deal in thickness; whereas some shields were made of relatively deep, absorbent, wooden planking to protect soldiers from the impact of spears and crossbow bolts, others were thinner and lighter and designed mainly for deflecting blade strikes. Shields could be round, oval, square, rectangular or scalloped. Sometimes they take the form of kits, flatirons or figures of eight, or had rounded tops on a rectangular base with perhaps an eyehole inserted. The shield was held by a central grip or by straps which went over or around the user's arm.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop.
Cost: 8,000 Ryo

Shield, Tower
Rank: "B"
Type: Main, Weapon, Bludgeoning/Slashing, Shield
Effect: A defensive weapon normally used to block attacks worn along the user's forearm.
Special: ---
Drawback: ---
Description: Shields that range between 49 inches and larger. These shields are capable of protecting the whole body due to their size. These shields are normally intended as crowd control, or to help in phalanx combat. These shields are normally thick in order to take massive damage as the size are not meant for finesse combat. Ballistic Shields are known to be Tower Shields. Some tower shields tend to have a clear shielding in order to allow the user to see through.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop.
Cost: 16,000 Ryo


Fan, Hand
Rank: "C"
Type: Main, Slashing, Fan
Effect: A collapsible, usually wedge-shaped device made of a light material such as silk, paper, or plastic.
Special: ---
Drawback: ---
Description: There are different types of fans with sizes. Some range to the size of the user, and may be used to extend outwards and used for using techniques of the wind variety. Some were used to ward off arrows, as sunshade, and to signal troops. Some were made out of metals, and some were made out of fabric. This fan is approximately 2 feet in length when spread out. To add shielding properties user must add half the cost of a buckler shield to the fan which takes the full shielding benefits.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 2,000 Ryo

Fan, Battle
Rank: "C"
Type: Main, Slashing, Fan
Effect: A collapsible, usually wedge-shaped device made of a light material such as silk, paper, or plastic.
Special: ---
Drawback: ---
Description: There are different types of fans with sizes. Some range to the size of the user, and may be used to extend outwards and used for using techniques of the wind variety. Some were used to ward off arrows, as sunshade, and to signal troops. Some were made out of metals, and some were made out of fabric. This fan is approximately 4 feet in length when spread out. To add shielding properties user must add half the cost of a Shield to the fan which takes the full shielding benefits.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 4,000 Ryo

Fan, War
Rank: "B"
Type: Main, Slashing, Fan
Effect: A collapsible, usually wedge-shaped device made of a light material such as silk, paper, or plastic.
Special: ---
Drawback: ---
Description: There are different types of fans with sizes. Some range to the size of the user, and may be used to extend outwards and used for using techniques of the wind variety. Some were used to ward off arrows, as sunshade, and to signal troops. Some were made out of metals, and some were made out of fabric. This fan is approximately 5 to 7 feet in length when spread out. To add shielding properties user must add half the cost of a Tower Shield to the fan which takes the full shielding benefits.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 13,000 Ryo
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Join date : 2012-02-05
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PostSubject: Re: Weapons for sale (wip)   Weapons for sale (wip) EmptyMon Apr 23, 2012 2:25 am

Slashing Weapons

Kunai (Overview)
Rank: "C" Rank
Type: Secondary, 2 per Slot, Piercing/Slashing, Knife
Effect: A digging tool, a bit like a trowel. The blade was soft iron and unsharpened because the edges were used to smash plaster and wood, to dig holes and to pry. Also used as a knife.
Special: ---
Drawback: ---
Description: The kunai is conventionally wrought in ranges from 6 to 8 inches, with the average at 7 inches. The kunai was used by common folk as multi-purpose gardening tools and by workers of stone and masonry. The kunai is not a knife, but something more akin to a crowbar. The blade was soft iron and unsharpened because the edges were used to smash plaster and wood, to dig holes and to pry. Normally only the tip would have been sharpened. The uses to which a kunai was put would have destroyed any heat-treated and sharpened tool like a knife. There could be multiple kinds of kunais such as handless ones, or even double sided kunais as long as they are within the same length.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,000 Ryo per Slot, or 500 Ryo Each.

Knife (Overview)
Rank: "C" Rank
Type: Secondary, 2 per Slot, Piercing/Slashing, Knife
Effect: A knife is any cutting edge or blade, handheld or otherwise, with or without a handle.
Special: ---
Drawback: ---
Description: The knife is conventionally wrought in ranges from 6 to 8 inches, with the average at 7 inches. Originally made of rock, flint, and obsidian; knives have evolved in construction as technology has with blades being made from bronze, copper, iron, steel, ceramics, and titanium. Many cultures have their unique version of the knife. Due to its role as humankind's first tool, certain cultures have attached spiritual and religious significance to the knife including the La Hu Si. There could be multiple kinds of knives such as throwing knives, curved knives, combat knives, or retractable knives.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,000 Ryo per Slot, or 500 Ryo Each.


Sword, Short (Overview)
Rank: "C"
Type: Main, Piercing/Slashing, Sword
Effect: Swords that slash hack, dice and anything else within this genre that reaches a certain length.
Special: ---
Drawback: ---
Description: A sword with a blade that ranges between 1 and a half feet to 3 feet. These swords can be any types such as the Short Sword, or the Tanto, Baselard, Cinquedea, Gladius, Kodachi, Xiphos or even the Mechete.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 2,000 Ryo

Sword, Longsword (Overview)
Rank: "C"
Type: Main, Piercing/Slashing, Sword
Effect: Swords that slash hack, dice and anything else within this genre that reaches a certain length.
Special: ---
Drawback: ---
Description: A Sword with a blade between 3 feet to 4. These weapons range from any types of blades such as the long Sword, the Falchion, Katana, Tachi, Jian, Rapier, the Scimitr, the Shinai, and Waster. Any of these weapons or any weapon that fits within the length is considered as a long sword.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 4,000 Ryo

Sword, Fencing (Overview)
Rank: "C"
Type: Main, Piercing/Slashing, Sword
Effect: Weapons used for stabbing motions instead of slicing and striking. They are designed for thrusting, and the blade is very thin.
Special: ---
Drawback: ---
Description: These are any types of Fencing types of weapons used for thrusting. These weapons run about around a little more than approximately about three feet. These are fencing style weapons. These weapons can range from the Sabre, the Epee, the Foil, or even the Main-gauche for it is still considered as a fencing weapon.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 4,000 Ryo


Sword, Greatsword (Overview)
Rank: "C"
Type: Main, Piercing/Slashing, Sword
Effect: Swords that slash hack, dice and anything else within this genre that reaches a certain length.
Special: ---
Drawback: ---
Description: Any bladed weapon that is longer than 4 feet, to even a whopping 6 feet in length. weapons range from any types of blades such as the the Nodachi, the Great Sword, the Odachi, the Zanpacto. Any of these weapons or any weapon that fits within the length is considered as a long sword.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 8,000 Ryo

Sword, Fullblade (Overview)
Rank: "B"
Type: Main, Piercing/Slashing, Sword
Effect: Swords that slash hack, dice and anything else within this genre that reaches a certain length.
Special: ---
Drawback: ---
Description: The Fullblade is 18 inches longer than a greatsword. Fullblades are enormous, two-handed swords that are even larger than greatswords. Because of their size, fullblades deal extremely heavy damage and have a higher propensity for lethal blows. These are the enormous weapons or what is considered as the BFS of any form.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 16,000 Ryo


Claw (Overview)
Rank: "C"
Type: Main, Bludgeoning/Piercing, Claw
Effect: Single-handed weapons not resembling a straight dagger blade. Usually wielded without wrist action. Often protects the forearm.
Special: ---
Drawback: ---
Description: Types of weapons that are worn on the hands, similar to glove weapons. These weapons range in the length of over 1 foot to even 2 feet in length. These weapons are plentiful and diverse when it comes to low range. These weapons range from the Bagh nah, Katara, Pata, Push Dagger, Roman Scissors, Tekko, Claws, and Tekagi-shuko. Other weapons may be used fitting the description.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 3,000 Ryo each

Disk, Small (Overview)
Rank: "C"
Type: Main, Bludgeoning/Slashing, Disk
Effect: A bladed or blunt circular weapon that measures in all kinds of sizes from small to large used for throwing, or close combat. Disk weapons can be complete like a Frisbee or hallow like a hoo-la-hoop.
Special: ---
Drawback: ---
Description: Types of weapons that are small disks. These weapons range in the length of between 1 to 2 feet in diameter. These weapons are plentiful and diverse when it comes to mid range. Different weapons with different styles of blades with disks are still part of the Disk Overview.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 2,000 Ryo

Disk, Medium (Overview)
Rank: "C"
Type: Main, Bludgeoning/Slashing, Disk
Effect: A bladed or blunt circular weapon that measures in all kinds of sizes from small to large used for throwing, or close combat. Disk weapons can be complete like a Frisbee or hallow like a hoo-la-hoop.
Special: ---
Drawback: ---
Description: Types of weapons that are small disks. These weapons range in the length of between 2 and a half to 3 and a half feet in diameter. These weapons are plentiful and diverse when it comes to mid range. Different weapons with different styles of blades with disks are still part of the Disk Overview.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 4,000 Ryo

Disk, Large (Overview)
Rank: "C"
Type: Main, Bludgeoning/Slashing, Disk
Effect: A bladed or blunt circular weapon that measures in all kinds of sizes from small to large used for throwing, or close combat. Disk weapons can be complete like a Frisbee or hallow like a hoo-la-hoop.
Special: ---
Drawback: ---
Description: Types of weapons that are small disks. These weapons range in the length of between 4 to 6 feet in diameter. These weapons are plentiful and diverse when it comes to mid range. Different weapons with different styles of blades with disks are still part of the Disk Overview.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 8,000 Ryo


Soft Weapons (Overview)
Rank: "C"
Type: Main, Slashing/Piercing, Soft Weapon
Effect: A style of weaponry that uses a different type of material to be used. A Soft weapon is identified as having a rope to help along with the using as a weapon. Any weapon that fits this type of genre is considered as a Soft Weapon.
Special: ---
Drawback: ---
Description: Soft weapons are weapons that uses rope as a basis, rope and something "Soft" such as that, or even a chain. These different types of weapons are used with great skill, and are considered to be clumsy at times. These types of weapons range from a Whip, Rope Dart, Chain Whip, Lariat, Urumi, and Nunchaku.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 2,000 Ryo

Rope, Hempen (Overview)
Rank: "C"
Type: Main, Slashing/Piercing, Soft Weapon
Effect: Rope made out of tough, coarse fiber of the cannabis plant.
Special: ---
Drawback: Hard on the hands, capable of burning the hands if rubbed quickly against the hands.
Description: Hempen Rope comes in all thickness. The rope is a length of fibers, twisted or braided together to improve strength for pulling and connecting. It has tensile strength but is too flexible to provide compressive strength. Rope is thicker and stronger than similarly constructed cord, line, string, and twine. Rope is sold in bundles of 15 meters. (May only start with 15 meters for New Characters)
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 6,000 Ryo

Rope, Silk (Overview)
Rank: "C"
Type: Main, Slashing/Piercing, Soft Weapon
Effect: Rope made out of soft silk.
Special: ---
Drawback: ---
Description: Silk Rope comes in all thickness. The rope is a length of silk, twisted or braided together to improve strength for pulling and connecting. It has tensile strength but is too flexible to provide compressive strength. Rope is thicker and stronger than similarly constructed cord, line, string, and twine. Rope is sold in bundles of 15 meters. (May only start with 15 meters for New Characters)
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 10,000 Ryo

Wire (Overview)
Rank: "C"
Type: Main, Slashing/Piercing, Soft Weapon
Effect: Metal drawn out into the form of a thin flexible thread or rod.
Special: ---
Drawback: ---
Description: Wire is a single, usually cylindrical, flexible strand or rod of metal. Wires are used to bear mechanical loads and to carry electricity and telecommunications signals. Wire is commonly formed by drawing the metal through a hole in a die or draw plate. Standard sizes are determined by various wire gauges. Wire is sold in bundles of 15 meters. (May only start with 15 meters for New Characters)
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 8,000 Ryo

Net (Overview)
Rank: "C" Rank
Type: Main, Slashing, Soft Weapon
Effect: Nets used for entrapping.
Special: ---
Drawback: Can be cut.
Description: Picture Nets range in different sizes and types of rope materials. Most nets are from 5 by 5 feet to 7 by seven feet in size. Nets are used to tangle and entrap objects down from fish, to humans, to even larger animals. Nets are also used with weights either within the Net, or on the bottom of the net to help restrain the object even more. The max size a normal net may be is 7 by 7 feet in size. Multiple Nets may be attached to create a much larger net. Some nets could even be used as large whips.
Limit: Can be bought at any Weapon Shop.
Cost: 10,000 Ryo


Bolas - Perdida (1 Weight) (Overview)
Rank: "A" Rank
Type: Secondary, 14 per Slot, Bludgeoning/Slashing, Soft Weapon
Effect: Throwing weapon made of weights on the ends of interconnected cords, designed to capture animals by entangling their legs.
Special: ---
Drawback: ---
Description: A cord with weights attached to the ends for throwing at and entangling an animal. The cord is up to 2 meters in length and attached to a single 10 gram weight that is 1.5 inches in diameter.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 7,000 Ryo per Slot, or 500 Ryo Each.

Bolas - Avestrucera (2 Weights) (Overview)
Rank: "B" Rank
Type: Secondary, 7 per Slot, Bludgeoning/Slashing, Soft Weapon
Effect: Throwing weapon made of weights on the ends of interconnected cords, designed to capture animals by entangling their legs.
Special: ---
Drawback: ---
Description: A cord with weights attached to the ends for throwing at and entangling an animal. The cord is up to 2 meter in length while divided into 2 parts and attached to 2 - 10 gram weights that is 1.5 inches in diameter.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 3,500 Ryo per Slot, or 500 Ryo Each.

Bolas - Boleadora (3 Weights) (Overview)
Rank: "C" Rank
Type: Secondary, 4 per Slot, Bludgeoning/Slashing, Soft Weapon
Effect: Throwing weapon made of weights on the ends of interconnected cords, designed to capture animals by entangling their legs.
Special: ---
Drawback: ---
Description: A cord with weights attached to the ends for throwing at and entangling an animal. The cord is up to 2 meter in length while divided into 3 parts and attached to 3 - 10 gram weights that is 1.5 inches in diameter.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 2,000 Ryo per Slot, or 500 Ryo Each.

Bolas - Ka-Lum-Ik-Toun (4 Weights) (Overview)
Rank: "B" Rank
Type: Secondary, 3 per Slot, Bludgeoning/Slashing, Soft Weapon
Effect: Throwing weapon made of weights on the ends of interconnected cords, designed to capture animals by entangling their legs.
Special: ---
Drawback: ---
Description: A cord with weights attached to the ends for throwing at and entangling an animal. The cord is up to 2 meter in length while divided into 4 parts and attached to 4 - 10 gram weights that is 1.5 inches in diameter.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,500 Ryo per Slot, or 500 Ryo Each.

Bolas - Ka-Lum-Ik-Toun (5 Weights) (Overview)
Rank: "C" Rank
Type: Secondary, 2 per Slot, Bludgeoning/Slashing, Soft Weapon
Effect: Throwing weapon made of weights on the ends of interconnected cords, designed to capture animals by entangling their legs.
Special: ---
Drawback: ---
Description: A cord with weights attached to the ends for throwing at and entangling an animal. The cord is up to 2 meter in length while divided into 5 parts and attached to 5 - 10 gram weights that is 1.5 inches in diameter.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,000 Ryo per Slot, or 500 Ryo Each.

Bolas - Ka-Lum-Ik-Toun (6 Weights) (Overview)
Rank: "C" Rank
Type: Secondary, 2 per Slot, Bludgeoning/Slashing, Soft Weapon
Effect: Throwing weapon made of weights on the ends of interconnected cords, designed to capture animals by entangling their legs.
Special: ---
Drawback: ---
Description: A cord with weights attached to the ends for throwing at and entangling an animal. The cord is up to 2 meter in length while divided into 6 parts and attached to 6 - 10 gram weights that is 1.5 inches in diameter.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,000 Ryo per Slot, or 500 Ryo Each.

Bolas - Ka-Lum-Ik-Toun (7 Weights) (Overview)
Rank: "C" Rank
Type: Secondary, 2 per Slot, Bludgeoning/Slashing, Soft Weapon
Effect: Throwing weapon made of weights on the ends of interconnected cords, designed to capture animals by entangling their legs.
Special: ---
Drawback: ---
Description: A cord with weights attached to the ends for throwing at and entangling an animal. The cord is up to 2 meter in length while divided into 7 parts and attached to 7 - 10 gram weights that is 1.5 inches in diameter.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,000 Ryo per Slot, or 500 Ryo Each.


Gauntlet (Overview)
Rank: "C"
Type: Main, Bludgeoning/Piercing/Slashing, Gauntlet
Effect: Single-handed weapons not resembling a straight dagger blade. Usually wielded without wrist action. Often protects the forearm.
Special: ---
Drawback: ---
Description: Single-handed weapons not resembling a straight dagger blade. Usually wielded without wrist action. Often protects the forearm. Examples of Gauntlets are Brass Knuckles, Cestus, Gauntlets, and others that resemble as such.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 2,500 Ryo Each

Greaves (Overview)
Rank: "C"
Type: Main, Bludgeoning/Piercing/Slashing, Greaves
Effect: A piece of armor also used as a weapon that's wrapped around the user's leg.
Special: ---
Drawback: ---
Description: A piece of armor also used as a weapon that's wrapped around the user's leg.
Some designs protect only the lower leg (a half-greave) or extend upwards to protect the thigh. Greaves come in all designs and sizes as some have spikes or blades. They are used as defensive, or offensive weapons depending on who uses them. They help against protection against other weapons and can block attacks while also can become a force of destruction in the hands of an experienced fighter.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 2,500 Ryo Each

Sickle (Overview)
Rank: "C"
Type: Main, Slashing, Sickle
Effect: A Style of weaponry that was first used for gardening but then later turned into an art of weaponry.
Special: ---
Drawback: ---
Description: A sickle is a hand-held agricultural tool with a curved blade typically used for harvesting grain crop or cutting grass for hay. The inside of the curve is sharp, so that the user can draw or swing the blade against the base of the crop, catching it in the curve and slicing it at the same time. The material to be cut may be held in a bunch in the other hand (for example when reaping), held in place by a wooden stick, or left free. When held in a bunch, the sickle action is towards the user (left to right for a right-handed user), but when used free the sickle is usually swung the opposite way. Different types may be referred to as a grasshook, swap hook, rip-hook, slash-hook, reaping hook, brishing hook or bagging hook. They range between 1 to 2 feet in blade size and an example are Kama, the Chicken Sickles and the Arit.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 2,000 Ryo

Scythe (Overview)
Rank: "C"
Type: Main, Slashing, Scythe
Effect: A Style of weaponry that was first used for gardening but then later turned into an art of weaponry.
Special: ---
Drawback: ---
Description: A scythe consists of a wooden shaft about 3 feet to 5 feet long called a snaith, snath, snathe or sned. The snaith may be straight, or with an "S" curve, but the more sophisticated versions are curved in three dimensions, allowing the mower to stand more upright. The snaith has either one or two short handles at right angles to it usually one near the upper end and always another roughly in the middle. A long, curved blade about 2 to 3 feet long is mounted at the lower end, perpendicular to the snaith. Scythes always have the blade projecting from the left side of the snaith when in use, with the edge towards the mower. In principle a left-handed scythe could be made, but it could not be used together with right-handed scythes in a team of mowers, as the left-handed mower would be mowing in the opposite direction.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 8,000 Ryo

Scythe, Great (Overview)
Rank: "B"
Type: Main, Slashing, Scythe
Effect: A Style of weaponry that was first used for gardening but then later turned into an art of weaponry.
Special: ---
Drawback: ---
Description: The largest of Scythes. These Great Scythes consist of wooden or metal shafts about 6 to 8 feet long. The Shaft is called Snaith, Snaith, Snath, Snathe or Sned. The shaft may be straight or with an "S" Curve, but the more sophisticated versions are curved in 3 dimensions, which allows the user to stand up straight. The Shaft has either 1 or 2 short handles at right angles to it usually one near the upper end and always another roughly in the middle. A long, curved blade about 3 to 4 feet long is mounted at the lower end, perpendicular to the shaft. Scythes always have the blade projecting from the left side of the shaft when in use, with the edge towards the mower. In principle a left-handed scythe could be made, but it could not be used together with right-handed scythes in a team of mowers, as the left-handed mower would be mowing in the opposite direction.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 13,000 Ryo


Axe, Hand (Overview)
Rank: "C"
Type: Main, Slashing, Axe
Effect: A Chopping weapon. These weapons have different sizes and look quite different in design except for the one major thing, that is the chopping metallic feature located along the end which makes up the blade.
Special: ---
Drawback: ---
Description: The axe or ax is an implement that has been used for millennia to shape, split and cut wood, harvest timber, as a weapon and a ceremonial or heraldic symbol. The axe has many forms and specialized uses but generally consists of an axe head with a handle, or helve. It is considered a simple machine. The average Handaxe is about 2 and a half feet in length from handle to axe head like the Tomahawk.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 2,000 Ryo

Axe, Battle (Overview)
Rank: "C"
Type: Main, Slashing, Axe
Effect: A Chopping weapon. These weapons have different sizes and look quite different in design except for the one major thing, that is the chopping metallic feature located along the end which makes up the blade.
Special: ---
Drawback: ---
Description: The axe or ax is an implement that has been used for millennia to shape, split and cut wood, harvest timber, as a weapon and a ceremonial or heraldic symbol. The axe has many forms and specialized uses but generally consists of an axe head with a handle, or helve. It is considered a simple machine. The average Battleaxe is about 3 and a half feet to 4 in length from handle to axe head like the Chopping Axe, or a regular Battle Axe.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 4,000 Ryo

Axe, War (Overview)
Rank: "C"
Type: Main, Slashing, Axe
Effect: A Chopping weapon. These weapons have different sizes and look quite different in design except for the one major thing, that is the chopping metallic feature located along the end which makes up the blade.
Special: ---
Drawback: ---
Description: The axe or ax is an implement that has been used for millennia to shape, split and cut wood, harvest timber, as a weapon and a ceremonial or heraldic symbol. The axe has many forms and specialized uses but generally consists of an axe head with a handle, or helve. It is considered a simple machine. The average War Axe is about 4 and a half feet to 5 in length from handle to axe head like the War Axe or Urgrosh.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 8,000 Ryo

Axe, Great (Overview)
Rank: "B"
Type: Main, Slashing, Axe
Effect: A Chopping weapon. These weapons have different sizes and look quite different in design except for the one major thing, that is the chopping metallic feature located along the end which makes up the blade.
Special: ---
Drawback: ---
Description: The axe or ax is an implement that has been used for millennia to shape, split and cut wood, harvest timber, as a weapon and a ceremonial or heraldic symbol. The axe has many forms and specialized uses but generally consists of an axe head with a handle, or helve. It is considered a simple machine. The average Great Axe is over 6 feet in length from handle to axe head. Great Axe are enormous, two-handed Axes that are even larger than War Axe. Because of their size, Great Axe deal extremely heavy damage and have a higher propensity for lethal blows. These are the enormous weapons or what is considered as the Titanic Axes of any form.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 16,000 Ryo


Dai Weaponry (Overview)
Rank: "C"
Type: Main, Piercing/Slashing, Dai Weapon
Effect: Dai Weaponry is a Small secondary weapon that is made into a massive sized weapon.
Special: ---
Drawback: ---
Description: Dai Weaponry is a Small secondary weapon that is made into a massive sized weapon. Some of these weapons include the Large Shuriken, the Large Boomerang, the Large Kunai.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 4,000 Ryo.

Shield, Buckler
Rank: "C"
Type: Main, Weapon, Bludgeoning/Slashing, Shield
Effect: A defensive weapon normally used to block attacks worn on the user's fist, or sometimes the forearm.
Special: ---
Drawback: ---
Description: A buckler is a small shield, 15 to 45 cm (6 inches to 18 inches) in diameter. Its size makes it poor protection against missile weapons but useful in deflecting the blow of an opponent's sword or mace. There are two major forms of medieval documented bucklers. The first is a simple round shield with the fist positioned directly behind the boss with a variety of shapes of face and depths of rim. The second major form is a corrugated rectangle. Adarga and Lantern shields are known bucklers. The bucklers have many uses. Hand protection, Deflectors, blinders, and binders.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 2,000 Ryo

Shield, Light
Rank: "C"
Type: Main, Weapon, Bludgeoning/Slashing, Shield
Effect: A defensive weapon normally used to block attacks worn along the user's forearm.
Special: ---
Drawback: ---
Description: Shields that range between 19 inches to 30 inches. Shields vary greatly in size that were intended for hand-to-hand-combat use. Shields also vary a great deal in thickness; whereas some shields were made of relatively deep, absorbent, wooden planking to protect soldiers from the impact of spears and crossbow bolts, others were thinner and lighter and designed mainly for deflecting blade strikes. Shields could be round, oval, square, rectangular or scalloped. Sometimes they take the form of kits, flatirons or figures of eight, or had rounded tops on a rectangular base with perhaps an eyehole inserted. The shield was held by a central grip or by straps which went over or around the user's arm.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop.
Cost: 4,000 Ryo

Shield, Heavy
Rank: "C"
Type: Main, Weapon, Bludgeoning/Slashing, Shield
Effect: A defensive weapon normally used to block attacks worn along the user's forearm.
Special: ---
Drawback: ---
Description: Shields that range between 31 inches to 48 inches. Shields vary greatly in size that were intended for hand-to-hand-combat use. Shields also vary a great deal in thickness; whereas some shields were made of relatively deep, absorbent, wooden planking to protect soldiers from the impact of spears and crossbow bolts, others were thinner and lighter and designed mainly for deflecting blade strikes. Shields could be round, oval, square, rectangular or scalloped. Sometimes they take the form of kits, flatirons or figures of eight, or had rounded tops on a rectangular base with perhaps an eyehole inserted. The shield was held by a central grip or by straps which went over or around the user's arm.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop.
Cost: 8,000 Ryo

Shield, Tower
Rank: "B"
Type: Main, Weapon, Bludgeoning/Slashing, Shield
Effect: A defensive weapon normally used to block attacks worn along the user's forearm.
Special: ---
Drawback: ---
Description: Shields that range between 49 inches and larger. These shields are capable of protecting the whole body due to their size. These shields are normally intended as crowd control, or to help in phalanx combat. These shields are normally thick in order to take massive damage as the size are not meant for finesse combat. Ballistic Shields are known to be Tower Shields. Some tower shields tend to have a clear shielding in order to allow the user to see through.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop.
Cost: 16,000 Ryo


Fan, Hand
Rank: "C"
Type: Main, Slashing, Fan
Effect: A collapsible, usually wedge-shaped device made of a light material such as silk, paper, or plastic.
Special: ---
Drawback: ---
Description: There are different types of fans with sizes. Some range to the size of the user, and may be used to extend outwards and used for using techniques of the wind variety. Some were used to ward off arrows, as sunshade, and to signal troops. Some were made out of metals, and some were made out of fabric. This fan is approximately 2 feet in length when spread out. To add shielding properties user must add half the cost of a buckler shield to the fan which takes the full shielding benefits.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 2,000 Ryo

Fan, Battle
Rank: "C"
Type: Main, Slashing, Fan
Effect: A collapsible, usually wedge-shaped device made of a light material such as silk, paper, or plastic.
Special: ---
Drawback: ---
Description: There are different types of fans with sizes. Some range to the size of the user, and may be used to extend outwards and used for using techniques of the wind variety. Some were used to ward off arrows, as sunshade, and to signal troops. Some were made out of metals, and some were made out of fabric. This fan is approximately 4 feet in length when spread out. To add shielding properties user must add half the cost of a Shield to the fan which takes the full shielding benefits.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 4,000 Ryo

Fan, War
Rank: "B"
Type: Main, Slashing, Fan
Effect: A collapsible, usually wedge-shaped device made of a light material such as silk, paper, or plastic.
Special: ---
Drawback: ---
Description: There are different types of fans with sizes. Some range to the size of the user, and may be used to extend outwards and used for using techniques of the wind variety. Some were used to ward off arrows, as sunshade, and to signal troops. Some were made out of metals, and some were made out of fabric. This fan is approximately 5 to 7 feet in length when spread out. To add shielding properties user must add half the cost of a Tower Shield to the fan which takes the full shielding benefits.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 13,000 Ryo
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Posts : 1124
Join date : 2012-02-05
Age : 28
Location : Volterra

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PostSubject: Re: Weapons for sale (wip)   Weapons for sale (wip) EmptyWed May 30, 2012 11:35 am

Piercing Weapons


Kunai (Overview)
Rank: "C" Rank
Type: Secondary, 2 per Slot, Piercing/Slashing, Knife
Effect: A digging tool, a bit like a trowel. The blade was soft iron and unsharpened because the edges were used to smash plaster and wood, to dig holes and to pry. Also used as a knife.
Special: ---
Drawback: ---
Description: The kunai is conventionally wrought in ranges from 6 to 8 inches, with the average at 7 inches. The kunai was used by common folk as multi-purpose gardening tools and by workers of stone and masonry. The kunai is not a knife, but something more akin to a crowbar. The blade was soft iron and unsharpened because the edges were used to smash plaster and wood, to dig holes and to pry. Normally only the tip would have been sharpened. The uses to which a kunai was put would have destroyed any heat-treated and sharpened tool like a knife. There could be multiple kinds of kunais such as handless ones, or even double sided kunais as long as they are within the same length.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,000 Ryo per Slot, or 500 Ryo Each.


Knife (Overview)
Rank: "C" Rank
Type: Secondary, 2 per Slot, Piercing/Slashing, Knife
Effect: A knife is any cutting edge or blade, handheld or otherwise, with or without a handle.
Special: ---
Drawback: ---
Description: The knife is conventionally wrought in ranges from 6 to 8 inches, with the average at 7 inches. Originally made of rock, flint, and obsidian; knives have evolved in construction as technology has with blades being made from bronze, copper, iron, steel, ceramics, and titanium. Many cultures have their unique version of the knife. Due to its role as humankind's first tool, certain cultures have attached spiritual and religious significance to the knife including the La Hu Si. There could be multiple kinds of knives such as throwing knives, curved knives, combat knives, or retractable knives.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,000 Ryo per Slot, or 500 Ryo Each.



Sword, Short (Overview)
Rank: "C"
Type: Main, Piercing/Slashing, Sword
Effect: Swords that slash hack, dice and anything else within this genre that reaches a certain length.
Special: ---
Drawback: ---
Description: A sword with a blade that ranges between 1 and a half feet to 3 feet. These swords can be any types such as the Short Sword, or the Tanto, Baselard, Cinquedea, Gladius, Kodachi, Xiphos or even the Mechete.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 2,000 Ryo


Sword, Longsword (Overview)
Rank: "C"
Type: Main, Piercing/Slashing, Sword
Effect: Swords that slash hack, dice and anything else within this genre that reaches a certain length.
Special: ---
Drawback: ---
Description: A Sword with a blade between 3 feet to 4. These weapons range from any types of blades such as the long Sword, the Falchion, Katana, Tachi, Jian, Rapier, the Scimitr, the Shinai, and Waster. Any of these weapons or any weapon that fits within the length is considered as a long sword.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 4,000 Ryo


Sword, Fencing (Overview)
Rank: "C"
Type: Main, Piercing/Slashing, Sword
Effect: Weapons used for stabbing motions instead of slicing and striking. They are designed for thrusting, and the blade is very thin.
Special: ---
Drawback: ---
Description: These are any types of Fencing types of weapons used for thrusting. These weapons run about around a little more than approximately about three feet. These are fencing style weapons. These weapons can range from the Sabre, the Epee, the Foil, or even the Main-gauche for it is still considered as a fencing weapon.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 4,000 Ryo



Sword, Greatsword (Overview)
Rank: "C"
Type: Main, Piercing/Slashing, Sword
Effect: Swords that slash hack, dice and anything else within this genre that reaches a certain length.
Special: ---
Drawback: ---
Description: Any bladed weapon that is longer than 4 feet, to even a whopping 6 feet in length. weapons range from any types of blades such as the the Nodachi, the Great Sword, the Odachi, the Zanpacto. Any of these weapons or any weapon that fits within the length is considered as a long sword.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 8,000 Ryo


Sword, Fullblade (Overview)
Rank: "B"
Type: Main, Piercing/Slashing, Sword
Effect: Swords that slash hack, dice and anything else within this genre that reaches a certain length.
Special: ---
Drawback: ---
Description: The Fullblade is 18 inches longer than a greatsword. Fullblades are enormous, two-handed swords that are even larger than greatswords. Because of their size, fullblades deal extremely heavy damage and have a higher propensity for lethal blows. These are the enormous weapons or what is considered as the BFS of any form.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 16,000 Ryo



Claw (Overview)
Rank: "C"
Type: Main, Bludgeoning/Piercing, Claw
Effect: Single-handed weapons not resembling a straight dagger blade. Usually wielded without wrist action. Often protects the forearm.
Special: ---
Drawback: ---
Description: Types of weapons that are worn on the hands, similar to glove weapons. These weapons range in the length of over 1 foot to even 2 feet in length. These weapons are plentiful and diverse when it comes to low range. These weapons range from the Bagh nah, Katara, Pata, Push Dagger, Roman Scissors, Tekko, Claws, and Tekagi-shuko. Other weapons may be used fitting the description.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 3,000 Ryo each


Polearms (Overview)
Rank: "C"
Type: Main, Bludgeoning/Piercing, Staff/Spear
Effect: Blunt stick like weapons used for bashing, attacking and defense that reaches within a certain length and genre. Some of these weapons are piercing, and slashing as well. Some of the weapons that fit in this genre are weapons that consist of blades at the end of the large staff like weapon.
Special: ---
Drawback: ---
Description: Types of weapons that are large staffs, or spear like weapons. These weapons range in the length of over five feet to even eight feet in length. These weapons are plentiful and diverse when it comes to mid range. These weapons range from the Bo, the Eku, the Ji, the Lathi, the Pudao, the Halberd, the Monk's spade, the Nagamaki, Naginata, the Quarterstaff, Spear, Taiaha, the Kanabo, the Yari. Different weapons with different styles of blades or staff creations.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 3,000 Ryo


Soft Weapons (Overview)
Rank: "C"
Type: Main, Slashing/Piercing, Soft Weapon
Effect: A style of weaponry that uses a different type of material to be used. A Soft weapon is identified as having a rope to help along with the using as a weapon. Any weapon that fits this type of genre is considered as a Soft Weapon.
Special: ---
Drawback: ---
Description: Soft weapons are weapons that uses rope as a basis, rope and something "Soft" such as that, or even a chain. These different types of weapons are used with great skill, and are considered to be clumsy at times. These types of weapons range from a Whip, Rope Dart, Chain Whip, Lariat, Urumi, and Nunchaku.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 2,000 Ryo


Rope, Hempen (Overview)
Rank: "C"
Type: Main, Slashing/Piercing, Soft Weapon
Effect: Rope made out of tough, coarse fiber of the cannabis plant.
Special: ---
Drawback: Hard on the hands, capable of burning the hands if rubbed quickly against the hands.
Description: Hempen Rope comes in all thickness. The rope is a length of fibers, twisted or braided together to improve strength for pulling and connecting. It has tensile strength but is too flexible to provide compressive strength. Rope is thicker and stronger than similarly constructed cord, line, string, and twine. Rope is sold in bundles of 15 meters. (May only start with 15 meters for New Characters)
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 6,000 Ryo


Rope, Silk (Overview)
Rank: "C"
Type: Main, Slashing/Piercing, Soft Weapon
Effect: Rope made out of soft silk.
Special: ---
Drawback: ---
Description: Silk Rope comes in all thickness. The rope is a length of silk, twisted or braided together to improve strength for pulling and connecting. It has tensile strength but is too flexible to provide compressive strength. Rope is thicker and stronger than similarly constructed cord, line, string, and twine. Rope is sold in bundles of 15 meters. (May only start with 15 meters for New Characters)
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 10,000 Ryo


Wire (Overview)
Rank: "C"
Type: Main, Slashing/Piercing, Soft Weapon
Effect: Metal drawn out into the form of a thin flexible thread or rod.
Special: ---
Drawback: ---
Description: Wire is a single, usually cylindrical, flexible strand or rod of metal. Wires are used to bear mechanical loads and to carry electricity and telecommunications signals. Wire is commonly formed by drawing the metal through a hole in a die or draw plate. Standard sizes are determined by various wire gauges. Wire is sold in bundles of 15 meters. (May only start with 15 meters for New Characters)
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 8,000 Ryo



Clubs, Stick Weapons (Overview)
Rank: "C"
Type: Main, Bludgeoning/Piercing, Club
Effect: Blunt stick like weapons used for bashing, attacking and defense that reaches within a certain length and genre. A style of sticks used in sets of two most of the time.
Special: ---
Drawback: ---
Description: Any type of stick like weapons that reaches to a respectable size of four feet in length but nothing bigger. These sticks can be used for defensive or offensive purposes. Some are used as singular weaponry while some for two. These weapons range from the Hanbo, the Jo, the Kubotan, the Otta, the Tambo, the Tonfa and even the Yawara. These are considered as stick weapons.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 2,000 Ryo per stick.


Clubs, Average (Overview)
Rank: "C"
Type: Main, Bludgeoning/Piercing, Club
Effect: Blunt like weapons that are manly used for bashing and clubbing against the opponent. These types of weapons are somewhat clumsy and not very graceful.
Special: ---
Drawback: ---
Description: These weapons are types of clubbed weapons. These weapons extend upwards that is connected to a handle. These weapons have multiple designs as the bashing end sometimes has spikes along the ends. Some of these weapons range from Mace, Mere, Patu, Morning Star, a Bat
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 4,000 Ryo


Clubs, Great (Overview)
Rank: "B"
Type: Main, Bludgeoning/Piercing, Club
Effect: Blunt like weapons that are manly used for bashing and clubbing against the opponent. These types of weapons are somewhat clumsy and not very graceful.
Special: ---
Drawback: ---
Description: These weapons are types of clubbed weapons. These weapons extend upwards that is connected to a handle. The Great Club weapons are the beyond the normal kind of Club weapons as they reach far past 4 feet to about 6 feet in length. Because of their size, Great Clubs deal extremely heavy damage and have a higher propensity for lethal blows.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 13,000 Ryo



Gauntlet (Overview)
Rank: "C"
Type: Main, Bludgeoning/Piercing/Slashing, Gauntlet
Effect: Single-handed weapons not resembling a straight dagger blade. Usually wielded without wrist action. Often protects the forearm.
Special: ---
Drawback: ---
Description: Single-handed weapons not resembling a straight dagger blade. Usually wielded without wrist action. Often protects the forearm. Examples of Gauntlets are Brass Knuckles, Cestus, Gauntlets, and others that resemble as such.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 2,500 Ryo Each


Greaves (Overview)
Rank: "C"
Type: Main, Bludgeoning/Piercing/Slashing, Greaves
Effect: A piece of armor also used as a weapon that's wrapped around the user's leg.
Special: ---
Drawback: ---
Description: A piece of armor also used as a weapon that's wrapped around the user's leg.
Some designs protect only the lower leg (a half-greave) or extend upwards to protect the thigh. Greaves come in all designs and sizes as some have spikes or blades. They are used as defensive, or offensive weapons depending on who uses them. They help against protection against other weapons and can block attacks while also can become a force of destruction in the hands of an experienced fighter.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 2,500 Ryo Each


Dai Weaponry (Overview)
Rank: "C"
Type: Main, Piercing/Slashing, Dai Weapon
Effect: Dai Weaponry is a Small secondary weapon that is made into a massive sized weapon.
Special: ---
Drawback: ---
Description: Dai Weaponry is a Small secondary weapon that is made into a massive sized weapon. Some of these weapons include the Large Shuriken, the Large Boomerang, the Large Kunai.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 4,000 Ryo.


Umbrella, Small (Overview)
Rank: "C"
Type: Main, Bludgeoning/Piercing, Umbrella
Effect: A weapon that can be used for blunt piercing hits or ranged hits towards the opponent along the ground.
Special: ---
Drawback: ---
Description: A light, small, portable, usually circular cover for protection from rain or sun, consisting of a fabric held on a collapsible frame of thin ribs radiating from the top of a carrying stick or handle. Can be used as a shield, and a projectile shooter when spinning the umbrella to rain down senbon. The umbrella is capable of holding up to 10 slots of senbon only. It is unable to hold any other type of weapon within the inner umbrella. The small umbrella is approximately 1 foot radius in size. User may add shielding by adding half the cost of a buckler to the umbrella which takes the full shielding benefits.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 3,000 Ryo


Umbrella, Medium (Overview)
Rank: "C"
Type: Main, Bludgeoning/Piercing, Umbrella
Effect: A weapon that can be used for blunt piercing hits or ranged hits towards the opponent along the ground.
Special: ---
Drawback: ---
Description: A light, small, portable, usually circular cover for protection from rain or sun, consisting of a fabric held on a collapsible frame of thin ribs radiating from the top of a carrying stick or handle. Can be used as a shield, and a projectile shooter when spinning the umbrella to rain down senbon. The umbrella is capable of holding up to 20 slots of senbon only. It is unable to hold any other type of weapon within the inner umbrella. The small umbrella is approximately 2 foot radius in size. User may add shielding by adding half the cost of a Shield to the umbrella which takes the full shielding benefits.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 6,000 Ryo


Umbrella, Large (Overview)
Rank: "B"
Type: Main, Bludgeoning/Piercing, Umbrella
Effect: A weapon that can be used for blunt piercing hits or ranged hits towards the opponent along the ground.
Special: ---
Drawback: ---
Description: A light, small, portable, usually circular cover for protection from rain or sun, consisting of a fabric held on a collapsible frame of thin ribs radiating from the top of a carrying stick or handle. Can be used as a shield, and a projectile shooter when spinning the umbrella to rain down senbon. The umbrella is capable of holding up to 20 slots of senbon only. It is unable to hold any other type of weapon within the inner umbrella. The small umbrella is approximately 5 to 7 feet in diameter. User may add shielding by adding half the cost of a Tower Shield to the umbrella which takes the full shielding benefits.
Limit: These types of weapons may be capable of being bought inside any Weapon Shop
Cost: 13,000 Ryo



Senbon (Overview)
Rank: "B" Rank
Type: Secondary, 57 per Slot, Piercing, Senbon
Effect: Senbon is metal needles with a point at both ends.
Special: ---
Drawback: ---
Description: Needles that is 6 inches in length and 0.078" (2 mm) thick. They often serve a medical purpose, being used to strike acupuncture points. They have little killing power, but can be thrown with great accuracy. A user with proper medical knowledge can effectively use senbon in battle to incapacitate or even kill their target. To make these needles more effective, the user can poison the tips of the senbon. An added benefit of throwing these at the enemy is that these are smaller than a kunai or a shuriken, making it harder to see and dodge.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 5,700 Ryo per Slot, or 100 Ryo Each.


Hira-Shuriken (Overview)
Rank: "C" Rank
Type: Secondary, 15 per Slot, Piercing, Shuriken
Effect: Is a concealed weapon that is generally for throwing, and sometimes stabbing or slashing.
Special: ---
Drawback: ---
Description: Hira-shuriken is constructed from thin, flat plates of metal derived from a variety of sources including hishi-gane (coins), and kugi-nuki (carpentry tools), and generally resemble popular conceptions of shuriken. In modern popular culture, these are called "throwing stars" or "ninja stars". They often have a hole in the center and possess a fairly thin blade sharpened only at the tip. The holes derive from their source in items that had holes - old coins, washers, and nail-removing tools. This proved convenient for the shuriken user, as well, as the weapons could be strung on a string or dowel in the belt for transport, and the hole also had aerodynamic and weighting effects that aided the flight of the blade after it was thrown. There is a wide variety of forms of hira-shuriken and they are now usually identified by the number of points the blades possess.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,500 Ryo per Slot, or 100 Ryo Each.


Bo-Shuriken (Overview)
Rank: "C" Rank
Type: Secondary, 15 per Slot, Piercing, Shuriken
Effect: Is a concealed weapon that is generally for throwing, and sometimes stabbing or slashing.
Special: ---
Drawback: ---
Description: Bo-shuriken was constructed from a wide variety of everyday items, and thus there are many shapes and sizes. Some derive their name from the materials they were fashioned from, such as kugi-gata (nail form), hari-gata (needle form) and tantō-gata (knife form); others are named after the object to which they appear similar, such as hoko-gata (spear form), matsuba-gata (pine-needle form) while others were simply named after the object that was thrown, such as kankyuto (piercing tool form), kunai-gata (utility tool form), or teppan (plate metal) and biao (pin). Other items were also thrown as in the fashion of bo-shuriken, such as kogai (ornamental hairpin), kogata (utility knife) and hashi (chopsticks), although these items were not associated with any particular school of shurikenjutsu, rather they were more likely just thrown at opportune moments by a skilled practitioner who was skilled in a particular method or school.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,500 Ryo per Slot, or 100 Ryo Each.



Darts (Overview)
Rank: "C" Rank
Type: Secondary, 15 per Slot, Piercing, Darts
Effect: Darts are missile weapons, designed to fly such that a sharp, often weighted point will strike first. They can be distinguished from javelins by fletching and a shaft that is shorter and/or more flexible, and from arrows by the fact that they are not of the right length to use with a normal bow.
Special: ---
Drawback: ---
Description: Steel-tip darts generally weigh 18−26 grams and maximum of 50 grams. The common length of a dart is generally 15 to 20 cm (6−8 inches) long. There is a large array of types of darts. There are the sportsmen darts, the blowdarts as well as Tranquilizer darts.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,500 Ryo per Slot, or 100 Ryo Each.


Makibishi (Overview)
Rank: "C" Rank
Type: Secondary, 16 per Slot, Piercing, Makibishi
Effect: Makibishi are small, sharp objects that are mostly used to prevent someone from walking from one side to another, since they would hurt their feet if they tried to pass it.
Special: ---
Drawback: ---
Description: When pursued by enemies, ninja would scatter makibishi on the ground. In ancient Japan, common footwear consisted of sandals made of straw, called zori, which offered relatively little protection against such hazards. Makibishi spines were often hooked, and occasionally grooved to allow for a light coat of poison, to increase the damage they dealt to those unfortunate enough to step on them and possibly result in death.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,600 gold per Slot, or 100 gold Each
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PostSubject: Re: Weapons for sale (wip)   Weapons for sale (wip) EmptyWed May 30, 2012 11:35 am

Explosive Weapons


Grenade: Fragmentation
Rank: "C"
Type: Secondary, 1 per Slot, Explosive, Grenade
Effect: A grenade with a heavy metal casing that shatters, on exploding, into fragments that travel at high speed and with great force.
Special: ---
Drawback: May harm the user if not thrown right.
Description: The fragmentation grenade (commonly known as a frag) is an anti-personnel weapon that is designed to disperse shrapnel upon exploding. The body is made of hard plastic or steel. Flechettes, notched wire, ball bearings or the case itself provide the fragments. When the word grenade is used without specification, and context does not suggest otherwise, it is generally assumed to refer to a fragmentation grenade. These grenades were sometimes classed as defensive grenades because the effective casualty radius of some matched or exceeded the distance they could be thrown, thus necessitating them being thrown from behind cover. Fragmentation grenades have a killing radius of 5 meters with a wounding radius of 15 meters. It takes 6 seconds before it explodes.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,500 Ryo Each


Grenade: Spiked
Rank: "B"
Type: Secondary, 1 per Slot, Explosive, Grenade
Effect: A Fragmentation Grenade that is filled with spikes inside that travel at high speed and with great force when it explodes.
Special: ---
Drawback: May harm the user if not thrown right.
Description: A fragmentation grenade that releases mass amounts of spikes in all directions as the debris jam packed inside the weapon. These grenades were sometimes classed as defensive grenades because the effective casualty radius of some matched or exceeded the distance they could be thrown, thus necessitating them being thrown from behind cover. Fragmentation grenades have a killing radius of 5 meters with a wounding radius of 15 meters. It takes 6 seconds before it explodes.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 3,000 Ryo Each


Grenade: Marble
Rank: "B"
Type: Secondary, 1 per Slot, Explosive, Grenade
Effect: A Fragmentation Grenade that is filled with small steel marbles inside that travel at high speed and with great force when it explodes.
Special: ---
Drawback: May harm the user if not thrown right.
Description: A fragmentation grenade that releases mass amounts of marbles in all directions as the debris jam packed inside the weapon. These grenades were sometimes classed as defensive grenades because the effective casualty radius of some matched or exceeded the distance they could be thrown, thus necessitating them being thrown from behind cover. Fragmentation grenades have a killing radius of 5 meters with a wounding radius of 15 meters. It takes 6 seconds before it explodes.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 3,000 Ryo Each



Grenade: Smoke
Rank: "C"
Type: Secondary, 1 per Slot, Explosive, Grenade
Effect: A Grenade that gives off thick smoke when it explodes; used to make a smoke screen or to mark a position.
Special: ---
Drawback: May harm the user if not thrown right.
Description: Smoke grenades are used as ground-to-ground or ground-to-air signaling devices, target or landing zone marking devices, and screening devices for unit movement. The body is a sheet-steel cylinder with emission holes in the top and bottom. These allow the smoke to be released when the grenade is ignited. Two main types exist, colored smoke (for signaling) and screening smoke. It fills an area radius of 15 meters with thick smoke. The smoke may come in different colors if the user wishes. Different color smoke could be used for information value if need. It takes 6 seconds before it explodes.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,500 Ryo Each


Grenade: Goo
Rank: "B"
Type: Secondary, 1 per Slot, Combative, Explosive, Grenade
Effect: An explosive that releases an adhesive-like substance to incapacitate opponents.
Special: ---
Drawback: May capture the user if not thrown right.
Description: A grenade that carries sticky foam inside that is released when exploding. Sticky foam is an incapacitant, used when less lethal force is required, consisting of various extremely tacky and/or tenacious materials carried in compressed form with a propellant and used to block, entangle, and impair individuals. Ricks while using this are suffocation and skin irritation. Goo grenades have a total body capturing radius of 5 meters with a limb capturing radius of 15 meters. It takes 6 seconds before it explodes.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 3,000 Ryo Each


Grenade: Incendiary
Rank: "C"
Type: Secondary, 1 per Slot, Explosive, Grenade
Effect: Hand grenade designed to be filled with incendiary materials, or used primarily for incendiary purposes.
Special: ---
Drawback: May harm the user if not thrown right.
Description: Incendiary grenades (or thermite grenades) produce intense heat by means of a chemical reaction. The body is practically the same as that of a smoke grenade. The grenade has a death distance with fire within 5 meters radius while having a severe burning/wounding distance of 15 meters radius within the point of origin. It takes 6 seconds before it explodes.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,500 Ryo Each


Grenade: Stun
Rank: "C"
Type: Secondary, 1 per Slot, Explosive, Grenade
Effect: A stun grenade, also known as a flash-bang, is a nonlethal weapon. These grenades are used to temporally neutralize the combat effectiveness of enemies by usually disorienting their senses.
Special: ---
Drawback: May harm the user if not thrown right.
Description: A stun grenade, also known as a flash-bang, is a non-lethal weapon. These grenades are used to temporally neutralize the combat effectiveness of enemies by usually disorienting their senses. When making contact it releases a flash of light that momentarily activates all light sensitive cells in the eye, making vision impossible for approximately 5 seconds until the eye restores itself to its normal, un-stimulated state. The incredibly loud blast produced by the grenade adds to its incapacitating properties by disturbing the fluid in the ear which also lasts approximately 5 seconds until the ear restores itself to its normal, un-stimulated state. The flash bang has a radius damage of 15 meters. It takes 6 seconds before it explodes.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,500 Ryo Each


Grenade: Sting
Rank: "C"
Type: Secondary, 1 per Slot, Explosive, Grenade
Effect: A non lethal grenade that is used to sting and subdue an opponent without causing major harm.
Special: ---
Drawback: May harm the user if not thrown right.
Description: Sting grenades are based on the design of the fragmentation grenade. Instead of using a metal casing to produce shrapnel, they are made using two spheres of hard rubber. The space between the two spheres is then filled with many small, hard rubber balls. Upon detonation, the subject is incapacitated by the blunt force of the projectiles. This makes sting grenades ideal for containing small groups of rowdy prisoners, providing a shooting opportunity when a suspect is hiding behind cover, or in allowing SWAT teams to clear small rooms. The sting grenade has a radius damage of 15 meters. It takes 6 seconds before it explodes.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,500 Ryo Each


Grenade: Mine
Rank: "C"
Type: Secondary, 1 per Slot, Explosive, Grenade
Effect: An explosive device used as a land mine that explodes and harming whoever steps on it.
Special: ---
Drawback: May harm the user if not thrown right.
Description: Picture A typical land mine includes the following components: firing mechanism or other device (including anti-handling devices), detonator or igniter (sets off the booster charge), booster charge (may be attached to the fuse, or the igniter, or be part of the main charge), main charge (in a container, usually forms the body of the mine), casing (contains all of the above parts). A land mine can be triggered by a number of things including pressure, movement, sound, magnetism and vibration. Anti-personnel mines commonly use the pressure of a person's foot as a trigger, but tripwires are also frequently employed. Most modern anti-vehicle mines use a magnetic trigger to enable it to detonate even if the tires or tracks did not touch it. Advanced mines are able to sense the difference between friendly and enemy types of vehicles by way of a built-in signature catalog. This will theoretically enable friendly forces to use the mined area while denying the enemy access. Mines have a killing diameter of 2 meters.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,500 Ryo Each


Grenade: Concussion
Rank: "B"
Type: Secondary, 1 per Slot, Explosive, Grenade
Effect: A grenade designed to inflict damage by the force of its detonation rather than by the fragmentation of its casing.
Special: ---
Drawback: May harm the user if not thrown right.
Description: The concussion grenade is an anti-personnel device that is designed to damage its target with explosive power alone. Compared to fragmentation grenades, the explosive filler is usually of a greater weight and volume. The case is far thinner and is designed to fragment as little as possible. The overpressure produced by this grenade when used in enclosed areas is greater than that produced by the fragmentation grenade. Therefore, it is especially effective in enclosed areas. These grenades are usually classed as offensive weapons because the effective casualty radius is smaller than the distance it can be thrown. The concussion effect is more lethal than fragmentation, but its power drops more rapidly with range as well. Concussion grenades have a killing radius of 5 meters with a wounding radius of 15 meters. It takes 6 seconds before it explodes.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 3,000 Ryo Each


Grenade: Elemental: Lightning
Rank: "B"
Type: Secondary, 1 per Slot, Explosive, Grenade
Effect: A concussion grenade that releases the lightning element to shock opponents to death.
Special: ---
Drawback: May harm the user if not thrown right.
Description: The grenade explodes releasing a mass amount of lightning and electrical shock in a large area. The moment the grenade explodes it releases a massive ball of electrical current outwards from the point of origin. The grenade shocks and paralyzes an opponent for 3 rounds within 5 meters radius and shocks and paralyzes an opponent for 1 round within 15 meters radius from the point of origin. It takes 6 seconds before it explodes.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 3,500 Ryo Each


Grenade: Elemental: Ice
Rank: "B"
Type: Secondary, 1 per Slot, Explosive, Grenade
Effect: A concussion grenade that releases the ice element to freeze opponents into a solid block.
Special: ---
Drawback: May harm the user if not thrown right.
Description: This is a grenade that explodes releasing a mass amount of normal ice in a large area the moment it makes contact with an object. The moment the grenade explodes it releases a massive ball of ice spikes outwards from the point of origin. The grenade has a complete entrapment distance of 5 meters radius, with a wounding/limb entrapment of 15 meter radius. It takes 6 seconds before it explodes.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 3,500 Ryo Each


Grenade: Sticky
Rank: "B"
Type: Secondary, 1 per Slot, Explosive, Grenade
Effect: A Concussion Grenade that is able to stick on object when thrown properly.
Special: ---
Drawback: May harm the user if not thrown right.
Description: A concussion grenade that is coated with an outer layer of a sticky substance able to make the grenade stick to any surface. Concussion grenades have a killing radius of 5 meters with a wounding radius of 15 meters. It takes 6 seconds before it explodes. Any and all Concussion Variant grenades may be sticky as well however an extra 1,000 Ryo must be added to the base price.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 4,000 Ryo Each



Grenade: Percussion
Rank: "B"
Type: Secondary, 1 per Slot, Explosive, Grenade
Effect: A percussion grenade that detonates upon impact with the target.
Special: ---
Drawback: May harm the user if not thrown right.
Description: A concussion grenade that is created by a special mechanism that sets the grenade off after making contact with an object. Concussion grenades have a killing radius of 5 meters with a wounding radius of 15 meters.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 4,000 Ryo Each


Grenade: Tear Gas
Rank: "B"
Type: Secondary, 1 per Slot, Explosive, Grenade
Effect: A grenade that produces a gas that makes the eyes smart and water, thus producing a temporary blindness. Used to quell riots.
Special: ---
Drawback: May harm the user if not thrown right.
Description: Tear gas works by irritating mucous membranes in the eyes, nose, mouth and lungs, and causes crying, sneezing, coughing, hard breathing, pain in the eyes, temporary blindness, etc. The grenade irritates the eyes, nose, mouth, and lungs which would cause crying, sneezing, coughing, hard breathing, pain in the eyes, and temporary blindness against an opponent for 3 rounds within 5 meters radius and irritates the eyes, nose, mouth, and lungs which would cause crying, sneezing, coughing, hard breathing, pain in the eyes, and temporary blindness against an opponent for 2 rounds within 15 meters radius from the point of origin. It takes 6 seconds before it explodes.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 4,000 Ryo Each


Grenade: Chaff
Rank: "B"
Type: Secondary, 1 per Slot, Explosive, Grenade
Effect: Chaff Grenades are a miniature chaff dispenser. Chaff consists of small aluminum strips that are specifically designed to confuse radar frequencies. Chaff grenades can also interfere with radio signals and prevent enemies from calling in reinforcements temporarily, and disrupt Electrical Fields.
Special: ---
Drawback: ---
Description: Chaff grenades are a miniature chaff dispenser. Chaff consists of small aluminum strips that are specifically designed to confuse radar frequencies, and normally used by aircraft to fool missile radar. The individual strips are cut in such a way that they wreak havoc with radar's transmitted frequencies. The Chaff Grenade is a combination of a wide-dispersal system for such strips and an electronic jamming system similar in effect to a magnetic pulse; it fools most electronic devices in the current room, including security cameras, radios, and some types of UAV. Disrupts all electrical components within 15 meters radius while lasting for 5 rounds.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 3,500 Ryo Each



Pouch: Explosive
Rank: "A"
Type: Secondary, 15 per Slot, Explosive, Pouch
Effect: A small ball pouch in 1.4 inch sphere that causes an explosion after a few seconds of hurling. Is able to be attached to clothing.
Special: ---
Drawback: May harm the user if not thrown right.
Description: The Explosive Pouch acts like a Concussion Grenade that is not as powerful. The overpressure produced by this pouch when used is effective in enclosed areas. These pouches are usually classed as offensive weapons because the effective casualty radius is smaller than the distance it can be thrown. The concussion effect is more lethal than fragmentation, but its power drops more rapidly with range as well. Concussion grenades have a killing diameter of 5 meters with a wounding diameter of 15 meters. It takes 6 seconds before it explodes.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 7,500 Ryo per Slot, or 500 Ryo Each.


Pouch: Smoke
Rank: "A"
Type: Secondary, 15 per Slot, Explosive, Pouch
Effect: The simple Smoke Pouch puffs out smoke when detonated, serving as a distraction to disrupt enemies.
Special: ---
Drawback: May harm the user if not thrown right.
Description: Smoke Pouches are used as ground-to-ground screening devices for unit movement. The body is a cloth pouch filled with the same mixtures as a Smoke Grenade. These allow the smoke to release when the pouch is slammed against the ground. This is a screening smoke pouch to divert attention away from the user or conceal them. It fills an area diameter of 15 meters with thick smoke. The smoke may come in different colors if the user wishes. Different color smoke could be used for information value if need.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 7,500 Ryo per Slot, or 500 Ryo Each.


Pouch: Goo
Rank: "A"
Type: Secondary, 15 per Slot, Combative, Explosive, Pouch
Effect: An explosive that releases an adhesive-like substance to incapacitate opponents.
Special: ---
Drawback: May capture the user if not thrown right.
Description: A pouch that carries sticky foam inside that is released when exploding. Sticky foam is an incapacitant, used when less lethal force is required, consisting of various extremely tacky and/or tenacious materials carried in compressed form with a propellant and used to block, entangle, and impair individuals. Ricks while using this are suffocation and skin irritation. Goo pouches have a total body capturing diameter of 5 meters with a limb capturing diameter of 15 meters. Pouch is capable of exploding from detonating in 6 seconds, or with a harsh enough impact.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 7,500 Ryo per Slot, or 500 Ryo Each.


Pouch: Flash
Rank: "A"
Type: Secondary, 15 per Slot, Explosive, Pouch
Effect: A small ball pouch in 1.4 inch sphere that causes an explosion after a few seconds of hurling. Is able to be attached to clothing, and bursts
Special: ---
Drawback: May harm the user if not thrown right.
Description: A Flash Pouch, is a non-lethal weapon. These pouches are used to temporally neutralize the combat effectiveness of enemies by usually disorienting their sight. When making contact it releases a flash of light that momentarily activates all light sensitive cells in the eye, making vision impossible for approximately 5 seconds until the eye restores itself to its normal, un-stimulated state. The flash pouch has a diameter damage of 15 meters. It releases the flash the moment it hits a hard surface the moment it touches after a harsh throw.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 7,500 Ryo per Slot, or 500 Ryo Each.


Pouch: Incendiary
Rank: "A"
Type: Secondary, 15 per Slot, Explosive, Pouch
Effect: A small ball pouch in 1.4 inch sphere that causes an explosion after a few seconds of hurling. Designed to be filled with incendiary materials, or used primarily for incendiary purposes.
Special: ---
Drawback: May harm the user if not thrown right.
Description: Incendiary pouches (or thermite pouches) produce intense heat by means of a chemical reaction. The body is practically the same as that of a smoke pouch. The pouch has a death distance with fire within 5 meters diameter while having a severe burning/wounding distance of 15 meters diameter within the point of origin. It takes 6 seconds before it explodes.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 7,500 Ryo per Slot, or 500 Ryo Each.


Pouch: Elemental: Lightning
Rank: "A"
Type: Secondary, 15 per Slot, Explosive, Pouch
Effect: A small ball pouch in 1.4 inch sphere that causes an explosion after a few seconds of hurling. Designed to release a lightning element to shock opponents to death.
Special: ---
Drawback: May harm the user if not thrown right.
Description: A pouch that explodes releasing a mass amount of electrical shock in a large area shocking and stopping an opponent. The moment the pouch explodes it releases a massive ball of electrical current outwards from the point of origin. The pouch shocks and paralyzes an opponent for 3 rounds within 5 meters diameter and shocks and paralyzes an opponent for 1 round within 15 meters diameter from the point of origin. It takes 6 seconds before it explodes.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 11,250 Ryo per Slot, or 750 Ryo Each.


Pouch: Elemental: Ice
Rank: "A"
Type: Secondary, 15 per Slot, Explosive, Pouch
Effect: A small ball pouch in 1.4 inch sphere that causes an explosion after a few seconds of hurling. Designed to release the ice element to freeze opponents into a solid block.
Special: ---
Drawback: May harm the user if not thrown right.
Description: This is a pouch that explodes releasing a mass amount of normal ice in a large area the moment it makes contact with an object. The moment the pouch explodes it releases a massive ball of ice spikes outwards from the point of origin. The grenade has a complete entrapment distance of 5 meters diameter, with a wounding/limb entrapment of 15 meter diameter. It takes 6 seconds before it explodes.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 11,250 Ryo per Slot, or 750 Ryo Each.



Tag: Exploding
Rank: "A"
Type: Secondary, 80 per Slot, Explosive, Tag
Effect: Exploding tags are scraps of paper inscribed with a special writing, centering on the kanji for "explode" (爆, baku). Infused with chakra, they will explode after a set amount of time, remotely, or after being ignited by flame. The tags can be attached to a surface or wrapped around a weapon to be thrown at an enemy.
Special: ---
Drawback: May harm the user if not put right.
Description: Paper that is 2 inches by 6 inches in size and 0.039" (1 mil) thick. These papers are exploding tags that are able to harm and kill opponents or just simply explode within a certain radius. They can be placed on targets, wrap around a weapon, or even thrown at opponents. Tags have a killing diameter of 1 meter, and a wounding diameter of 2 meters. Tags can be activated to explode within 6 seconds, or by a simple technique. May be attached to 3 items without taking up room in a single slot.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 12,000 Ryo per Slot, or 150 Ryo Each.


Tag: Exploding Mine
Rank: "S"
Type: Secondary, 80 per Slot, Explosive, Tag
Effect: An exploding tag with the same properties, however it is only activated when someone steps onto the object.
Special: ---
Drawback: May harm the user if not put right.
Description: Paper that is 2 inches by 6 inches in size and 0.039" (1 mil) thick. A Tag: Exploding Mine can be triggered by a number of things including pressure, movement, sound, magnetism and vibration. Anti-personnel mines commonly use the pressure of a person's foot as a trigger, but tripwires are also frequently employed. These tags have the ability to attach to any surface. Tags have a killing diameter of 1 meter, and a wounding diameter of 2 meters. May be attached to 3 items without taking up room in a single slot.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 12,000 Ryo per Slot, or 150 Ryo Each.


Tag: Locking
Rank: "S"
Type: Secondary, 80 per Slot, Explosive, Tag
Effect: Using a tag similar to the exploding tag and placing it on a door, the user prevents anyone else from entering or leaving the room, similar to a padlock.
Special: ---
Drawback: ---
Description: Paper that is 2 inches by 6 inches in size and 0.039" (1 mil) thick. A Locking tag that can attach to any surface that has the ability to keep something locked as long as the tag is placed over two opening surfaces. This works just like a padlock. May be attached to 3 items without taking up room in a single slot.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 8,000 Ryo per Slot, or 100 Ryo Each.


Tag: Incendiary
Rank: "S"
Type: Secondary, 80 per Slot, Explosive, Tag
Effect: Exploding tags are scraps of paper inscribed with a special writing, centering on the kanji for "explode" (爆, baku). Infused with chakra, they will explode after a set amount of time that bursts an area into flames.
Special: ---
Drawback: May harm the user if not put right.
Description: Paper that is 2 inches by 6 inches in size and 0.039" (1 mil) thick. Tags can be activated to explode within 6 seconds, or by a simple technique. A tag that can be attached to any surface that has the ability to burn an opponent. The pouch has a death distance with fire within 1 meter diameter while having a severe burning/wounding distance of 2 meters diameter within the point of origin. May be attached to 3 items without taking up room in a single slot.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 12,000 Ryo per Slot, or 150 Ryo Each.


Tag: Elemental: Lightning
Rank: "S"
Type: Secondary, 80 per Slot, Explosive, Tag
Effect: Exploding tags are scraps of paper inscribed with a special writing, centering on the kanji for "explode" (爆, baku). Infused with chakra, they will explode after a set amount of time that bursts an area into electrical currents.
Special: ---
Drawback: May harm the user if not put right.
Description: Paper that is 2 inches by 6 inches in size and 0.039" (1 mil) thick. Tags can be activated to explode within 6 seconds, or by a simple technique. This tag may be attached to any surface. This is a tag that explodes releasing a mass amount of lightning and electrical shock in a large area. The moment the pouch explodes it releases a massive ball of electrical current outwards from the point of origin. The pouch shocks and paralyzes an opponent for 3 rounds within 1 meter diameter and shocks and paralyzes an opponent for 1 round within 2 meters diameter from the point of origin. May be attached to 3 items without taking up room in a single slot.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 16,000 Ryo per Slot, or 200 Ryo Each.


Tag: Elemental: Ice
Rank: "S"
Type: Secondary, 80 per Slot, Explosive, Tag
Effect: Exploding tags are scraps of paper inscribed with a special writing, centering on the kanji for "explode" (爆, baku). Infused with chakra, they will explode after a set amount of time that bursts an area into ice shards freezing anyone around.
Special: ---
Drawback: May harm the user if not put right.
Description: Paper that is 2 inches by 6 inches in size and 0.039" (1 mil) thick. Tags can be activated to explode within 6 seconds, or by a simple technique. This is a tag that explodes releasing a small amount of normal ice in a large area the moment it makes contact with an object. The moment the pouch explodes it releases a small ball of ice spikes outwards from the point of origin. The grenade has a complete entrapment distance of 1 meter diameter, with a wounding/limb entrapment of 2 meter diameter. It takes 6 seconds before it explodes. May be attached to 3 items without taking up room in a single slot.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 16,000 Ryo per Slot, or 200 Ryo Each.


Tag: Fake Exploding (Overview)
Rank: "C"
Type: Secondary, 80 per Slot, Non-Explosive, Tag
Effect: Fake Exploding Tags, paper with the same thickness, and dimensions as a regular exploding tag however they cannot explode.
Special: ---
Drawback: ---
Description: Paper that is 2 inches by 6 inches in size and 0.039" (1 mil) thick. Pieces of paper made to look like exploding tags but have no effect. They are just simple pieces of paper. May be attached to 3 items without taking up room in a single slot.
Limit: These types of items may be capable of being bought inside any Weapon Shop.
Cost: 1,200 Ryo a Slot
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