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 Gagdets for sale

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Posts : 1124
Join date : 2012-02-05
Age : 28
Location : Volterra

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Gadgets

Gadgets are equipment that offers a supportive role in combat, often in the form of additional abilities for support.

Table of Contents


Surveillance


Goggles

Mono-Goggle



Binocular

Monocular



Surveillance Spike


Motion Sensor


Handheld Inspection Tool


Handheld Surveillance Monitor


Tracking Device

Tracer



Covert Listening Device


Tactical Transceiver

Walkie-Talkie

Wireless Radio



Surveillance Vision Types

Zooming Vision

Underwater Vision

Night-vision Vision

Thermal Vision

Camera Vision

X-Ray Vision

Condition Viewing Vision

Substance Locator Vision


Survival


Gas Mask

Gas Mask Filter: A

Gas Mask Filter: B

Gas Mask Filter: C

Gas Mask Filter: D

Gas Mask Filter: E



Multi-Tool (Overview)


8 inch Length Flashlight (Overview)

6 inch Length Flashlight (Overview)

4 inch Length Flashlight (Overview)


Headlamp (Overview)

LED Lantern (Overview)

Spotlight (Overview)

Search Light (Overview)

Glow-stick (Overview)


Mechanical


Piston Gauntlet

Hoverboard

The Irken Pack


Air Trecks (AT) (Overview)

Fang

Flame

Gem

Horn

Rumble

Thunder

Thorn

Water

Foke



RideBack

Winged Mechanical Device

Flying Destruction Machine
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Surveillance Gadgets


Goggles
Rank: "C"
Type: Secondary, 2 per Slot, Gadget, Apparel/Surveillance, Spectacles
Effect: Protective eyewear that usually encloses or protects the area surrounding the eye in order to prevent particulates, water or chemicals from striking the eyes.
Special: ---
Drawback: May hold up to 4 kinds of Surveillance Vision.
Description: There are different types of Goggles. There are different types of Goggles such as Cold Weather Goggles, Swimming, Power Tool Goggles, Blowtorch Goggles, Welding Goggles, Laboratory Goggles, and Aviation Goggles. Goggles are often worn as a fashion statement in certain subcultures, most often as part of the cybergoth subculture. They are usually worn over the eyes or up on the forehead to secure 'falls'. Goggles have enough carrying capacity for 4 types of Surveillance Vision. Does not fit in Scroll size Slots.
Limit: These types of items may be capable of being bought inside any Gadget Shop.
Cost: 2,000 Ryo per Slot, or 1,000 Ryo Each


Mono-Goggle
Rank: "B"
Type: Secondary, 4 per Slot, Gadget, Surveillance, Spectacles
Effect: Protective eyewear that usually encloses or protects the area surrounding the eye in order to prevent particulates, water or chemicals from striking 1 of the eyes.
Special: ---
Drawback: May hold up to 2 kinds of Surveillance Vision.
Description: There are different types of 1 eyed Goggle. There are different types of Mono-Goggles such as Cold Weather Goggles, Swimming, Power Tool Goggles, Blowtorch Goggles, Welding Goggles, Laboratory Goggles, and Aviation Goggles. These types of goggles are normally worn like eye patches. Goggles have enough carrying capacity for 2 types of Surveillance Vision.
Limit: These types of items may be capable of being bought inside any Gadget Shop.
Cost: 3,000 Ryo per Slot, or 750 Ryo Each



Binocular
Rank: "B"
Type: Secondary, 1 per Slot, Gadget, Surveillance, Spectacles
Effect: A hand-held device consisting of a series of lenses and prisms, used to magnify objects so that they can be better seen from a distance, and looked at through both eyes.
Special: ---
Drawback: May hold up to 8 kinds of Surveillance Vision.
Description: Binocular telescopes, or binoculars, (also known as field glasses) are two identical or mirror-symmetrical telescopes mounted side-by-side and aligned to point accurately in the same direction, allowing the viewer to use both eyes (binocular vision) when viewing distant objects. If a Binocular has a zoom of 5 it brings objects 5 times closer through vision. The basic vision before adding a Zooming Vision capability is 5. When adding the basic Zooming Vision, it will bring it up to 10. Binoculars have enough carrying capacity for 8 types of Surveillance Vision. Does not fit in Scroll size Slots.
Limit: These types of items may be capable of being bought inside any Gadget Shop.
Cost: 3,000 Ryo Each


Monocular
Rank: "B"
Type: Secondary, 2 per Slot, Gadget, Surveillance, Spectacles
Effect: A hand-held device consisting of a series of lenses and prisms, used to magnify objects so that they can be better seen from a distance, and looked at through 1 eye.
Special: ---
Drawback: May hold up to 4 kinds of Surveillance Vision.
Description: A monocular is a modified refracting telescope used to magnify the images of distant objects by passing light through a series of lenses and sometimes prisms; the use of prisms results in a lightweight telescope. If a Monocular has a zoom of 5 it brings objects 5 times closer through vision. The basic vision before adding a Zooming Vision capability is 5. When adding the basic Zooming Vision, it will bring it up to 10. Monocular has enough carrying capacity for 4 types of Surveillance Vision. Does not fit in Scroll size Slots.
Limit: These types of items may be capable of being bought inside any Gadget Shop.
Cost: 3,000 Ryo per Slot, or 1,500 Ryo Each



Surveillance Spike
Rank: "B"
Type: Secondary, 1 per Slot, Gadget, Surveillance, Camera
Effect: The Surveillance Spike allows the user to see anything in front of it using basic imaging that allows the user to see on a screen of their choice.
Special: ---
Drawback: May hold up to 8 Surveillance Vision. No recording capability unless Camera Vision installed. Must be deployed before it may work. Vulnerable to EMPs and Jammers.
Description: Picture, Picture The Surveillance Spike is hand held and is the size equal to a scroll pouch. Once deployed, user can keep tabs on a room without being there themselves. The Surveillance Spike opens up with tripod legs and carries a singular surveillance lenses that relays back to a Surveillance Monitor. If user wishes for it to record they must install the proper Surveillance Vision. After it has been deployed, the user can pick it up again to relocate it. The vision of the Surveillance Spike is dependent on the kind of Surveillance Vision they have installed into the Spike. User may change the Surveillance Vision through the Surveillance Monitor. User also has the option to rotate the head of a Surveillance Spike for optimal viewing options.
Limit: These types of items may be capable of being bought inside any Gadget Shop.
Cost: 5,000 Ryo Each


Handheld Inspection Tool
Rank: "B"
Type: Secondary, 1 per Slot, Gadget, Surveillance, Optics
Effect: An optics system used to peer through cracks of doors and in windows without being compromised of their location.
Special: ---
Drawback: ---
Description: Picture The Handheld Inspection Tool is a lightweight, highly portable inspection tool that puts an extremely low light black and white camera into a system that is perfect for inspecting containers and rooms or looking around barriers. The Handheld Inspection Tool allows the operator to view the picture in the attached eye-piece or transmit to 1 or more monitors. The Handheld Inspection Tool comes in two pieces, an extendable tube that is 1/2 inch wide 8 inches long that extends to 16 inches, and the main system that is 2 by 2 by 8 inches. The tube may be attached to the main system by screwing it in. User is able to look through an opening found in the main system and see through the tube as well.
Limit: These types of items may be capable of being bought inside any Gadget Shop.
Cost: 5,000 Ryo Each


Motion Sensor
Rank: "A"
Type: Secondary, 1 per Slot, Gadget, Surveillance, Sensor
Effect: Placed mobile radar to see movement within its radius.
Special: ---
Drawback: Must be deployed before it may work. Does not distinguish between friend and foe. Vulnerable to EMPs and Jammers.
Description: Picture, Picture, Picture The motion sensor is hand held and is the size equal to a scroll pouch. The basic Motion Sensor is beige in color but may be spray painted in a different color. On the side of the Motion Sensor is a keypad. Each Keypad may hold up to a 5 number password that is programmed by the user. The password stops an opponent from using the Motion Sensor for themselves. The Motion Sensor cylinder opens into a tripod when deployed. A single green light emits on top of the cylinder. The Motion Sensor releases a 30 meter pulse every second. Anything that is moving within the 30 meter radius will be seen on a radar screen. The pulse also notifies how long a wall may be, how thick it may be, and if something is moving behind that wall as well. If anyone is 2 meters away from the object they will hear the pulse. User will need a Surveillance Monitor to see the radar screen.
Limit: These types of items may be capable of being bought inside any Gadget Shop.
Cost: 10,000 Ryo Each


Handheld Surveillance Monitor
Rank: "S"
Type: Secondary, 3 per Slot, Gadget, Surveillance, Monitor
Effect: A surveillance monitor that enables the user to hook up to any Camera that they own before it is deployed.
Special: ---
Drawback: Vulnerable to EMPs and Jammers.
Description: Picture Dimensions of the Handheld Surveillance Monitor is 5 inches, by 2.8 inches, by 0.6 inches. This monitor has a 4 inch 480 by 640 display. Obviously it holds an on and off button but also two configuration buttons for any camera system the user may own. The camera systems must be integrated with the Handheld Surveillance Monitor before they are used. User is unable to look into Camera systems they do now own. When setting up user sets up Camera Systems to work with only Surveillance Monitor they have at hands. The Handheld Surveillance Monitor has a connection for a "Camera Feed". The Camera Feed is used to record whatever a Camera System may be seeing. Maximum distance user may be away from a Camera System is 1,000 Meters.
Limit: These types of items may be capable of being bought inside any Gadget Shop.
Cost: 36,000 Ryo per Slot, or 12,000 Ryo Each


Tracking Device
Rank: "S"
Type: Secondary, 4 per Slot, Gadget, Surveillance, Monitor
Effect: A devise that allows a user to track movement using other devices called "Tracers".
Special: ---
Drawback: ---
Description: A device that shows where a tracer is located within the range of 500 miles (Normally capable to read out information within a Board. See Map for more sizes). This device is 4 inches by 1 inch by 2 inches. It has a small LCD screen along with a set of buttons to display locations of tracers. The tracer's location only emits the general area it may be in and does not give any specifics, such as blueprints of housing. The Tracking Device comes in all shapes and colors depending on the user's choice when purchasing. Tracers must first be configured with the Tracking Device. The Tracking Device also has a zooming capability to make tracking easier for the user.
Limit: These types of items may be capable of being bought inside any Gadget Shop.
Cost: 12,000 Ryo per Slot, or 3,000 Ryo Each


Tracer
Rank: "S"
Type: Secondary, 64 per Slot, Gadget, Surveillance, Transmitter
Effect: A device that emits a tracking beacon
Special: ---
Drawback: ---
Description: The covert device are tiny black clips that can catch on cloth, fasten to objects, and be hidden virtually anywhere. This device also contains a cohesive side to easily stick on other surfaces. The use of tracers is to track anyone that the tracer is placed upon. Each is the 1 inch in diameter and 1/2 an inch wide. The range between a Tracer and a Tracking Device is 500 miles (Normally capable to send out a reading within a Board. See Map for more sizes.)
Limit: These types of items may be capable of being bought inside any Gadget Shop.
Cost: 32,000 Ryo per Slot, 500 Ryo Each



Covert Listening Device
Rank: "S"
Type: Secondary, 64 per Slot, Gadget, Surveillance, Transmitter
Effect: A covert listening device used to be placed that cannot be seen.
Special: ---
Drawback: ---
Description: The covert listening device are tiny black clips that can catch on cloth, fasten to objects, and be hidden virtually anywhere. A covert listening device, more commonly known as a bug or a wire, is usually a combination of a miniature radio transmitter with a microphone. The use of bugs, called bugging, is a common technique in surveillance, espionage and in investigations. A bug does not have to be a device specifically designed for the purpose of eavesdropping. For instance, with the right equipment, it is possible to remotely activate the microphone of a radio, even when a call is not being made, to listen to conversations in the vicinity of the phone. Each is the 1 inch in diameter and 1/2 an inch wide. The range between a Covert Listening Device and Transmitter device is 1,000 meters (Communications for a single thread, sometimes outside another thread.)
Limit: These types of items may be capable of being bought inside any Gadget Shop.
Cost: 32,000 Ryo per Slot, or 500 Ryo Each


Tactical Transceiver
Rank: "C"
Type: Main, Surveillance, Transmitter
Effect: A radio transmitting device that sends signals through electromagnetic waves.
Special: ---
Drawback: Limited Range in transmitting information.
Description: Picture Dimensions are 9.6 inches by 13.8 inches by 3.6 inches. Tactical Transceivers are famous for their ruggedness and reliability and are man-pack radios. Each is worn like backpacks. They are light weight weighing only 10.1 lbs and have a waterproof design for voice and data communications. They can operate for many a week on a single battery charge. It has a built-in voice scrambler. A wired phone is connected along the side of the man-pack. Pre-selection for up to 9 channels and their storage in memory. The range of a Tactical Transceiver is Range of 500 miles using ordinary two-wire field cable (Normally capable to radio information within a Board. See Map for more sizes). These devices are compatible with most transceivers in use around the world.
Limit: These types of items may be capable of being bought inside any Gadget Shop.
Cost: 12,000 Ryo


Walkie-Talkie
Rank: "C"
Type: Secondary, 1per Slot, Gadget, Surveillance, Transmitter
Effect: A radio transmitting device that sends signals through electromagnetic waves.
Special: ---
Drawback: Limited Range in transmitting information.
Description: Picture A small combined radio transmitter and receiver, usually operating on shortwave that can be carried around by one person. Dimensions are 5 inches by 1.7 inches by 2.1 inches. The radio has a built in speaker / Microphone, Volume control and Squelch facility. The radio can be used with a short or long antenna and operates from a 15 Volt battery. Range between two radios is 20 miles (Distance between close approximate threads in a single board.)
Limit: These types of items may be capable of being bought inside any Gadget Shop.
Cost: 1,500 Ryo Each


Wireless Radio
Rank: "S"
Type: Secondary, 16 per Slot, Gadget, Surveillance, Transmitter
Effect: A radio transmitting device that sends signals through electromagnetic waves.
Special: ---
Drawback: Limited Range in transmitting information.
Description: Picture A Device that has a Velcro strap along the neck with a voice activator along the throat. An ear piece is connected from the vocal piece to the ear in a small cord. It's a radio that transmits signals by sending electromagnetic waves with frequencies below those of visible light. They can then be received by other radios in the form of sound or a wide array of signals in order to make sure important information is protected. When rolled and compact, 16 Wireless Radios are able to fit inside 1 slot. The range between two Wireless Radios is 1,000 meters (Communications for a single thread.)
Limit: These types of items may be capable of being bought inside any Gadget Shop.
Cost: 16,000 Ryo per Slot, or 1,000 Ryo Each


Surveillance Vision Types

May Not start off with a Surveillance Vision unless had one with a previous character. When first purchasing an enhanced Surveillance Object add the cost of item and cost of Visions for total. User may enhance current Surveillance Objects by purchasing individual Visions separately.


Zooming Vision
Rank: "C", "B", "A", "S"
Type: Secondary, 0 per Slot, Gadget, Surveillance, Vision
Effect:A vision consisting of a series of lenses and prisms, used to magnify objects so that they can be better seen from a distance.
Special: ---
Drawback: ---
Description: A vision that is mechanical assembly of lens elements for which the focal length can be varied, as opposed to a fixed focal length. Zoom lenses are often described by the ratio of their longest to shortest focal lengths. Each Zooming lenses it brings it that much closer. If a Zooming Vision is a 5 it brings objects 5 times closer through vision. The basic vision before adding extra zooming capability is 5. Adding extra zooming costs 1,000 Ryo. When total of Zooming is 3,000 Ryo it becomes a "B" Rank item. When item costs 7,000 Ryo then it becomes an "A" Rank item. When item costs 12,000 Ryo or more than it becomes an "S" Rank item.
Limit: These types of items may be capable of being bought inside any Gadget Shop.
Cost: 1,000 Ryo Each + 1,000 Ryo per extra Zoom


Underwater Vision
Rank: "C"
Type: Secondary, 0 per Slot, Gadget, Surveillance, Vision
Effect: A Vision consisting a series of lights and lenses, used to see through longer distances underwater.
Special: ---
Drawback: Reveal's the user's location.
Description: A series of high beams are released in a singular direction. The light provides a bright, centre-weighted distribution of light with no particular control of light directed towards the vision of the users' eyes. As such, they are only suitable for use when alone in the water, in the snow, smoke, or in fog, as the glare they produce will dazzle others. Optimal vision is 30 meters before vision begins to reduce at a max of 60 meters.
Limit: These types of items may be capable of being bought inside any Gadget Shop.
Cost: 1,000 Ryo Each


Night-vision Vision
Rank: "B"
Type: Secondary, 0 per Slot, Gadget, Surveillance, Vision
Effect: An electro-optical image intensifying vision that detects visible and near-infrared energy, intensifies the energy, and provides a visible image for night viewing.
Special: ---
Drawback: Blinds a user when a bright light appears.
Description: Night-vision works by magnifying existing light (enemy flashlight, moonlight, starlight) so that the user can see like they would during the day. Their advantages are the small weight, size and the detailed images they bring, while consuming little power. A downfall with this vision is that larger objects seem to be closer than smaller ones. Capable of seeing through light fog, rain, and smoke.
Limit: These types of items may be capable of being bought inside any Gadget Shop.
Cost: 5,000 Ryo Each


Thermal Vision
Rank: "B"
Type: Secondary, 0 per Slot, Gadget, Surveillance, Vision
Effect: An electro-optical image intensifying vision relay that detects visible and near-heat signatures, intensifies the signatures, and provides a visible image of the signatures.
Special: ---
Drawback: Difficult to distinguish two objects of same size and shape.
Description: A vision that perceives thermal radiation and do not need a source of illumination. They produce an image in the darkest of nights and can see through light fog, rain and smoke. It detects heat signatures that are located around within field of vision. The hotter the image the more light is produced. Only capable of seeing through a single wall as it is completely solid unlike fog, smoke, and rain.
Limit: These types of items may be capable of being bought inside any Gadget Shop.
Cost: 5,000 Ryo Each


Camera Vision
Rank: "B"
Type: Secondary, 0 per Slot, Gadget, Surveillance, Vision
Effect: A vision relay that records images, either as a still photograph or videos compacted in goggles
Special: ---
Drawback: Recording lasts only as long as the amount of space is available.
Description: A vision relay capable of recording or taking still photograph images. The basic camera vision is able to hold up to 24 hours worth of High Definition video recording. Every still photograph that is taken will take away 1 minute within the 24 hours. After the recording is finished the user will have to either replace with new Camera Feed, or delete the already recorded video in order to allow more room to record. Feed may record and stop by user's decision. Each record and stop creates a file for the Camera feed that allows the user to erase individual files instead of the whole Video Feed.
Limit: These types of items may be capable of being bought inside any Gadget Shop.
Cost: 5,000 Ryo Each


X-Ray Vision
Rank: "A"
Type: Secondary, 0 per Slot, Gadget, Surveillance, Vision
Effect: A vision relay that releases high-speed electrons to strike a solid target creating short electromagnetic radiation allowing the user to see behind walls.
Special: ---
Drawback: Only able to see through so much.
Description: A vision that allows the user to see skeletal figures, and metallic objects through other solid objects. They are only able to see through 2 meter worth of solid objects. If no obstruction is in the way the user is able to see another person's skeletal figure and/or metallically objects the person may hold within the distance of normal eye sight.
Limit: These types of items may be capable of being bought inside any Gadget Shop.
Cost: 9,000 Ryo Each


Condition Viewing Vision
Rank: "A"
Type: Secondary, 0 per Slot, Gadget, Surveillance, Vision
Effect: A vision relay that picks up conditions of humans and animals while relaying them in a visual form.
Special: ---
Drawback: ---
Description: This vision allows the user to see and measure the condition of humans and animals. It gives a reading of the heart rate, and the status of their condition which are, "Calm, Cautious, Terrified, Unconscious, and Deceased." These notations are readable for the user. This vision may co exist with the X-Ray Vision allowing the user to take note of a person's condition through a wall.
Limit: These types of items may be capable of being bought inside any Gadget Shop.
Cost: 9,000 Ryo Each


Substance Locator Vision
Rank: "A"
Type: Secondary, 0 per Slot, Gadget, Surveillance, Vision
Effect: A vision relay that picks up a number of substances for tracking relaying them in a visual form.
Special: ---
Drawback: Only able to see certain types of substances.
Description: Some call this vision "Detective Mode" as it enables the user to find certain kinds of substances. This is used to track people down if needed. The kinds of substances it may locate are Alcohol residue, Tobacco residue, Blood residue, and specialized dye made for the Substance Locator Vision. Locator may be followed within the distance of a Board, such as a City within the time period of 1 week after Substance has been dropped.
Limit: These types of items may be capable of being bought inside any Gadget Shop.
Cost: 9,000 Ryo Each
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Survival Gadgets


Gas Mask (Overview)
Rank: "C"
Type: Main, Gadget, Survival, Mask
Effect: A protective mask used to cover a person's face as a defense against poisonous gas.
Special: ---
Drawback: Does not protect against skin absorption concoctions.
Description: A mask put on over the face to protect the wearer from inhaling "airborne pollutants" and toxic gases. Gas masks have a limited useful lifespan that is related to the absorbent capacity of the filter. The traditional gas mask style with two small circular eye windows originated when the only suitable material for these eye windows was Perspex; as glass is notoriously brittle, glass eye windows had to be kept small and thick. Some have one or two filters attached to the face piece. Some have a large filter connected to the face piece by a hose.
Limit: These types of items may be capable of being bought inside any Gadget Shop.
Cost: 10,000 Ryo to house 1 Filter; 12,000 Ryo to house 2 Filters


Gas Mask Filter: A
Rank: "C"
Type: Secondary, 1 per Slot, Gadget, Survival, Filter
Effect: Gas mask filters are used to remove poisonous chemicals and deadly bacteria in the air when breathing in.
Special: ---
Drawback: Once the filter has been saturated with hazardous chemicals, it ceases to provide protection and the user may be injured.
Description: Picture This gas mask filter stops gas particles of Common Value. Mask Filters have a diameter of 2.5 inches and a height of 4.3 inches while weighing 0.7 lbs. Listed below states how strong the filter is and how well it goes against airborne Pathogens .

Conventional Usages - Lifespan of filter for conventional breathing is 8 hours.

Common Airborne Pathogens - Every minute breathing in Common Airborne Pathogens takes away 15 minutes of the Conventional Usages (Lasts 32 Minutes)

Limit: These types of items may be capable of being bought inside any Gadget Shop.
Cost: 2,000 Ryo Each


Gas Mask Filter: B
Rank: "B"
Type: Secondary, 1 per Slot, Gadget, Survival, Filter
Effect: Gas mask filters are used to remove poisonous chemicals and deadly bacteria in the air when breathing in.
Special: ---
Drawback: Once the filter has been saturated with hazardous chemicals, it ceases to provide protection and the user may be injured.
Description: Picture This gas mask filter stops gas particles of Un-Common Value. Mask Filters have a diameter of 2.5 inches and a height of 4.3 inches while weighing 0.7 lbs. Listed below states how strong the filter is and how well it goes against airborne Pathogens.

Conventional Usages - Lifespan of filter for conventional breathing is 10 hours.

Common Airborne Pathogens - Every minute breathing in Common Airborne Pathogens takes away 15 minutes of the Conventional Usages (Lasts 40 Minutes).

Un-Common Airborne Pathogens - Every minute breathing in Un-Common Airborne Pathogens takes away 20 minutes of the Conventional Usages (Lasts 30 Minutes).

Limit: These types of items may be capable of being bought inside any Gadget Shop.
Cost: 4,000 Ryo Each


Gas Mask Filter: C
Rank: "A"
Type: Secondary, 1 per Slot, Gadget, Survival, Filter
Effect: Gas mask filters are used to remove poisonous chemicals and deadly bacteria in the air when breathing in.
Special: ---
Drawback: Once the filter has been saturated with hazardous chemicals, it ceases to provide protection and the user may be injured.
Description: Picture This gas mask filter stops gas particles of Rare Value. Mask Filters have a diameter of 2.5 inches and a height of 4.3 inches while weighing 0.7 lbs. Listed below states how strong the filter is and how well it goes against airborne Pathogens.

Conventional Usages - Lifespan of filter for conventional breathing is 12 hours.

Common Airborne Pathogens - Every minute breathing in Common Airborne Pathogens takes away 15 minutes of the Conventional Usages (Lasts 48 Minutes).

Un-Common Airborne Pathogens - Every minute breathing in Un-Common Airborne Pathogens takes away 20 minutes of the Conventional Usages (Lasts 36 Minutes).

Rare Airborne Pathogens - Every minute breathing in Rare Airborne Pathogens takes away 25 minutes of the Conventional Usages (Lasts 28.8 Minutes).

Limit: These types of items may be capable of being bought inside any Gadget Shop.
Cost: 7,000 Ryo Each


Gas Mask Filter: D
Rank: "A"
Type: Secondary, 1 per Slot, Gadget, Survival, Filter
Effect: Gas mask filters are used to remove poisonous chemicals and deadly bacteria in the air when breathing in.
Special: ---
Drawback: Once the filter has been saturated with hazardous chemicals, it ceases to provide protection and the user may be injured.
Description: Picture This gas mask filter stops gas particles of Very Rare Value. Mask Filters have a diameter of 2.5 inches and a height of 4.3 inches while weighing 0.7 lbs. This filter allows the user to stay submerged in water and breathe normally as if they were breathing air. Listed below states how strong the filter is and how well it goes against airborne Pathogens.

Conventional Usages - Lifespan of filter for conventional breathing is 14 hours.

Common Airborne Pathogens - Every minute breathing in Common Airborne Pathogens takes away 15 minutes of the Conventional Usages (Lasts 56 Minutes).

Un-Common Airborne Pathogens - Every minute breathing in Un-Common Airborne Pathogens takes away 20 minutes of the Conventional Usages (Lasts 42 Minutes).

Rare Airborne Pathogens - Every minute breathing in Rare Airborne Pathogens takes away 25 minutes of the Conventional Usages (Lasts 33.6 Minutes).

Very Rare Airborne Pathogens - Every minute breathing in Very Rare Airborne Pathogens takes away 30 minutes of the Conventional Usages (Lasts 28 Minutes).

Water Breathing Capability - Every minute breathing in water takes away 30 minutes of the Conventional Usages (Lasts 28 Minutes).

Limit: These types of items may be capable of being bought inside any Gadget Shop.
Cost: 11,000 Ryo Each


Gas Mask Filter: E
Rank: "S"
Type: Secondary, 1 per Slot, Gadget, Survival, Filter
Effect: Gas mask filters are used to remove poisonous chemicals and deadly bacteria in the air when breathing in.
Special: ---
Drawback: Once the filter has been saturated with hazardous chemicals, it ceases to provide protection and the user may be injured.
Description: Picture This gas mask filter stops gas particles of Nearly Impossible Value. Mask Filters have a diameter of 2.5 inches and a height of 4.3 inches while weighing 0.7 lbs. This filter allows the user to stay submerged in water and breathe normally as if they were breathing air. Listed below states how strong the filter is and how well it goes against airborne Pathogens.

Conventional Usages - Lifespan of filter for conventional breathing is 16 hours.

Common Airborne Pathogens - Every minute breathing in Common Airborne Pathogens takes away 15 minutes of the Conventional Usages (Lasts 64 Minutes).

Un-Common Airborne Pathogens - Every minute breathing in Un-Common Airborne Pathogens takes away 20 minutes of the Conventional Usages (Lasts 48 Minutes).

Rare Airborne Pathogens - Every minute breathing in Rare Airborne Pathogens takes away 25 minutes of the Conventional Usages (Lasts 38.4 Minutes).

Very Rare Airborne Pathogens - Every minute breathing in Very Rare Airborne Pathogens takes away 30 minutes of the Conventional Usages (Lasts 32 Minutes).

Nearly Impossible Airborne Pathogens - Every minute breathing in Nearly Impossible Airborne Pathogens takes away 40 minutes of the Conventional Usages (Lasts 24 Minutes).

Water Breathing Capability - Every minute breathing in water takes away 30 minutes of the Conventional Usages (Lasts 32 Minutes).

Limit: These types of items may be capable of being bought inside any Gadget Shop.
Cost: 16,000 Ryo Each



Multi-Tool (Overview)
Rank: "A"
Type: Secondary, 4 per Slot, Gadget, Survival, Tool
Effect: A multi-tool is a portable, versatile hand tool that combines several individual tool functions in a single grip or in the shape of a credit card.
Special: ---
Drawback: ---
Description: Picture A multi-tool is a portable, versatile hand tool that combines several individual tool functions in a single grip or in the shape of a credit card. Folding Multi-tools are the most common of all types of Multi-Tools. The second most common types are Pocket Knives (Swiss Army Knives). Multi-Tools are known to have needle-nose pliers, crimper, regular pliers, wire stripper, hard wire/wire cutters, large screw driver, small bit driver, scissors, serrated knife/cutting hook, saw, clip point knife, wood/metal & diamond-coated file, bottle/can opener, and a large bit driver
Limit: These types of items may be capable of being bought inside any Gadget Shop.
Cost: 8,000 Ryo per Slot, or 2,000 Ryo Each


8 inch Length Flashlight (Overview)
Rank: "C"
Type: Secondary, 1 per Slot, Gadget, Survival, Light
Effect: A portable light source.
Special: ---
Drawback: ---
Description: Picture A flashlight is a hand-held portable electric-powered light source. Usually the light source is a small incandescent light bulb or light-emitting diode (LED). Typical flashlight designs consist of a light source mounted in a reflector, a lens to protect the light source and reflector, a battery or other power source, and a switch. In addition to the general-purpose hand-held flashlight, many forms have been adapted for special uses. These flashlights are 8 inch length with a 2.5 inch diameter.
Limit: These types of items may be capable of being bought inside any Gadget Shop.
Cost: 2,000 Ryo Each.


6 inch Length Flashlight (Overview)
Rank: "B"
Type: Secondary, 4 per Slot, Gadget, Survival, Light
Effect: A portable light source.
Special: ---
Drawback: ---
Description: Picture A flashlight is a hand-held portable electric-powered light source. Usually the light source is a small incandescent light bulb or light-emitting diode (LED). Typical flashlight designs consist of a light source mounted in a reflector, a lens to protect the light source and reflector, a battery or other power source, and a switch. In addition to the general-purpose hand-held flashlight, many forms have been adapted for special uses. These flashlights are 6 inch length with a 1.25 inch diameter.
Limit: These types of items may be capable of being bought inside any Gadget Shop.
Cost: 6,000 Ryo per Slot, or 1,500 Ryo Each.


4 inch Length Flashlight (Overview)
Rank: "A"
Type: Secondary, 8 per Slot, Gadget, Survival, Light
Effect: A portable light source.
Special: ---
Drawback: ---
Description: Picture A flashlight is a hand-held portable electric-powered light source. Usually the light source is a small incandescent light bulb or light-emitting diode (LED). Typical flashlight designs consist of a light source mounted in a reflector, a lens to protect the light source and reflector, a battery or other power source, and a switch. In addition to the general-purpose hand-held flashlight, many forms have been adapted for special uses. These flashlights are 4 inch length with a 1 inch diameter.
Limit: These types of items may be capable of being bought inside any Gadget Shop.
Cost: 8,000 Ryo per Slot, or 1,000 Ryo Each.



Headlamp (Overview)
Rank: "A"
Type: Secondary, 8 per Slot, Gadget, Survival, Light
Effect: A portable light source.
Special: ---
Drawback: ---
Description: Picture A professional-level headlamp for serious cavers, climbers, and explorers. Usually the light source is a small incandescent light bulb or light-emitting diode (LED). Typical flashlight designs consist of a light source mounted in a reflector, a lens to protect the light source and reflector, a battery or other power source, and a switch. In addition to the general-purpose hand-held flashlight, many forms have been adapted for special uses. These have the dimensions of 4 inch length with a 1 inch diameter. These lights are attached to elastic headbands in order to be placed over a user's head.
Limit: These types of items may be capable of being bought inside any Gadget Shop.
Cost: 8,000 Ryo per Slot, or 1,000 Ryo Each.


LED Lantern (Overview)
Rank: "C"
Type: Main, Gadget, Survival, Light
Effect: A portable light source.
Special: ---
Drawback: ---
Description: Picture An electric lamp light. It weighs 3.26 lbs with the dimensions of 11.81 inches by 6.53 inches by 7.28 inches. Reliable light source for camping, fishing, travel, and as a standby for power outages and other emergencies. The innovative conical reflector diffuses and disseminates light for a wide, spotlight-like area of illumination. The lantern runs for a full 66 hours on low and 32 hours on high. The LED Lantern is weather-resistant, with durable ABS housing, a snug fit clear globe, chrome-plated globe guards, and an overlapping ventilator top for duty in the great outdoors. A bail handle makes the lantern easy to hang up, carry, pack and store.
Limit: These types of items may be capable of being bought inside any Gadget Shop.
Cost: 12,000 Ryo Each.


Spotlight (Overview)
Rank: "C"
Type: Main, Gadget, Survival, Light
Effect: A portable light source.
Special: ---
Drawback: ---
Description: Picture; Picture These compact, handheld spotlights boast high-power LEDs for long-range viewing and ergonomic, rubberized grips for comfortable operation. They are larger than the normal Flashlight and in such shine at a further distance. They are primarily used to help in searches and locating.
Limit: These types of items may be capable of being bought inside any Gadget Shop.
Cost: 8,000 Ryo Each.


Search Light (Overview)
Rank: "A"
Type: Main, Gadget, Survival, Light
Effect: A portable light source.
Special: ---
Drawback: ---
Description: Picture A searchlight (or spotlight) is an apparatus that combines a bright light source with some form of curved reflector or other optics to project a powerful beam of light of approximately parallel rays in a particular direction, usually constructed so that it can be swiveled about. Quad power switches that allow users to adjust the lamp's intensity for optimal reach. It also offers automatic pan and manually adjustable tilt. It has a Weight equal to 174 lbs. with the dimensions of 27inches by 27inches x 43.5 inches.
Limit: These types of items may be capable of being bought inside any Gadget Shop.
Cost: 24,000 Ryo Each.


Glow-stick (Overview)
Rank: "A"
Type: Secondary, 16 per Slot, Gadget, Survival, Light
Effect: Glow-Sticks that release no heat. Ideal for camping and emergency uses.
Special: ---
Drawback: ---
Description: Picture These 6 inch glow sticks are 15mm in diameter a long bright glow. Each stick is individually packaged and includes a lanyard for easy hanging. Simply snap to activate (one time use). Sticks are non toxic and create no heat. Ideal for camping and emergency situations. Each stick lasts for 12 hours. A glow stick is a single-use translucent plastic tube containing isolated substances that, when combined, make light through chemiluminescence and so does not require an electrical power source. Glow sticks are often used for recreation, but may also be relied upon for light during military, police, fire, or EMS operations.
Limit: These types of items may be capable of being bought inside any Gadget Shop.
Cost: 8,000 Ryo per Slot, 500 Ryo Each.

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Join date : 2012-02-05
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Location : Volterra

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Mechanical Gadgets


Piston Gauntlet
Rank: "A"
Type: Main, Gadget, Bludgeoning/Mechanical, Gauntlet
Effect: A massive gauntlet capable of powerful piston powered punches.
Special: ---
Drawback: May only be used in close-range.
Description: Picture: Picture: Picture These gauntlets are very large in size as they cover the whole forearm. Giant pistons are attached to the plates of the forearms that are within the same length and width as the user's forearm. These pistons are pressurized so that when they are drawn back and released, they add much more force behind a user's punch. It works by retracting the pressurized pistons inside the arms and subsequently releasing them. The user may use this easily accessible and effective feature to destroy or significantly damage opponents. Giant holes are attached to the sides of the gaunt to released the pressurized air. The Pistons may only be once every round. The gauntlet releases enough pressure capable of "B" rank worth of damage against chakra defenses. It is capable of traveling up to 5 meters forward while blowing a hole in what is in its path that is unprotected.
Limit: These types of items may be capable of being bought inside any Gadget Shop. With a 30% chance of finding.
Cost: 30,000 Ryo each.


Shock Enhancement (Blunt)
Rank: "B"
Type: Main, Gadget, Mechanical, Weapon Enhancement
Effect: An enhancement that is attached into a bludgeoning weapons to increase the striking power with Electrical Damage.
Special: ---
Drawback: Used only on Overview Bludgeoning Weapons and Advanced Items of same Category.
Description: Picture Picture An enhancement that adds Electrical Damage to any striking attacks while using an Overview Bludgeoning Weapon. Due to circuitry interwoven throughout the stun gauntlet, electricity is transferred from the components inside to an impact point, and causes the weapon to glow with electrical energy when activated. It is usually used as a crowd-control weapon enhancement, or in place of more powerful weapons by security forces. This item is capable of stunning an opponent for half around when making contact and adds an additional "C" Rank worth of Electrical Damage when striking with the item. The price total is equal to the Enhancement and the Overview Bludgeoning Weapon. This enhancement may be placed on Advanced Items that are within the same category.
Limit: These types of items may be capable of being bought inside any Gadget Shop.
Cost: 20,000 Ryo


Hoverboard
Rank: "B"
Type: Main, Gadget, Mechanical, Transportation
Effect: Boards capable of allowing their rider to fly, or at least hover at high speeds.
Special: ---
Drawback: ---
Description: Boards that resemble a skateboard without wheels that hover above the ground. The Hoverboard is a 3-foot-long to 5-foot-long board held aloft by a tiny but powerful forced-air system. Fast and portable, the Hoverboard can travel on most surfaces with ease, whether it be sidewalk, forest turf, or even water. The hoverboard can stay afloat approximately 6 to 8 inches off the ground. When being lifted for jumping purposes it may escalate up to 10 meters in the air. The feet placement allows the user to direct and move the hoverboard however they wish from moving forwards and backwards to simply changing directions. Note: In order to know how to use, user must first purchase a Book: Reference Book (Overview) book dedicated to Hoverboards.
Limit: These types of items may be capable of being bought inside any Gadget Shop.
Cost: 23,000 Ryo


The Irken Pack
Rank: "S" Rank
Type: Main, Gadget, Mechanical, Transportation
Effect: A mechanical device that is used a backpack. When activated six spider legs protrude from the small holes on it.
Special: ---
Drawback: ---
Description: Picture Picture This special backpack comes standard at about a foot and a half tall, and weighs about fifty pounds. A special built harness is attached to the inside of the back. The straps wrap around the users belt, while the other two go over the shoulders of the user to keep it attached during running, walking, and jumping. On the inside of the pack is store 6 legs that when fully extended reach out 10 feet. The legs are able to bend in ways for allowing low movement and fighting as well as pushing themselves up to dodge. This added height allows a user to travel at higher speeds. The retractable metal that makes up the legs and pack itself can withstand quite a bit of punishment before being repaired. If the backpack itself takes the hits and breaks it will send a "B" Rank electric shock from the overload. If the backpack isn't fully charged then the legs will not extend from the pack. Making it useless. When the user has the Irken Pack activated the user can no longer use any leg based attacks. Each Spider Leg Pack comes built in with a Self Destruction Core (Blast radius equal to a Grenade: Fragmentation) Note: In order to know how to use, user must first purchase a Book: Reference Book (Overview) book dedicated to Spider Leg Packs.
Limit: These types of items may be capable of being bought inside any Gadget Shop. With a 30% chance of finding.
Cost: 65,000 Ryo. 10,000 Ryo per leg to repair


Air Treck Arts are found within the Fighting Style. Customized Air Trecks that have special abilities and give better advancements to other certain Tricks. Note: Regalias may only be bought after Mastering the Style.


Air Trecks (AT) (Overview)
Rank: "A"
Type: Main, Gadget/Apparel, Mechanical, Boots/Skates
Effect: Air Trecks or ATs can be generalized as "high-end, customizable, motorized inline skates".
Special: ---
Drawback: ---
Description: Picture They are composed of three major components: Wheel Motor, Hydraulic Cushion System, and Power Injection System. A Braking System is incorporated with most, equipped with a power-lock switch built on the outer sole of the skates. This overrides the acceleration system and enables Air Trecks to operate as normal inline skates as well. The speed of Air Trecks is generated proportional to the power of the Rider's leg; the assist motor accelerates based on the force of a kick. The standard Air Treck has two wheels, but it is also possible for 4 wheels on each Air Treck, and even using spheres instead of wheels.
Limit: This type of item may be capable of being bought inside any Gadget Shop outside of Hidden Villages with a 20% chance of finding. This item may be found in any of the inventors shops at all times.
Cost: 24,000 Ryo


Fang Regalia
Rank: "S"
Type: Main, Gadget/Apparel, Mechanical, Boots/Skates
Effect: A regalia that helps greatly by amplifying the Fang like tricks and harms with the blades in the wheels.
Special: ---
Drawback: Rider loses the high jumping ability.
Description: Picture Fang Regalia is now comprised solely of the system responsible for the advancement of the Fang through the collection of Inertial Energy that comes from landing and breaking and allows it to be remitted at a higher rate. However, this system is a double-edged sword for the wielder of the Fang Regalia, for although it makes the production that creates Fangs far easier, the complex mechanism has to be fitted into the narrow wheel space of the AT, and with it inserted, other functions of the AT have to be forfeited. Namely, the AT's ability to jump. Increases these list of tricks power by 1 rank while wearing this set of Regalias: Fang Grind, Leviathan, Gigaers Cross, Cage of Fangs, Bloody Fang: Infinity Jail, Bloody Blade Fang, and Grand Fang Fire Bird.
Limit: This type of item may be capable of being bought inside any Gadget Shop outside of Hidden Villages with a 10% chance of finding. This item may be found in Watanabe, Ryokoi shop found in the City of Ptolus with a 50% chance of finding.
Cost: 36,000 Ryo


Flame Regalia
Rank: "S"
Type: Main, Gadget/Apparel, Mechanical, Boots/Skates
Effect: A regalia that help greatly by amplifying and making it easier to perform the fire tricks associated in the Air Treck Arts.
Special: ---
Drawback: ---
Description: Picture The core appears to be the wheels, and is decorated by a nine-tailed fox with flames at the end of each of its tails. Increases this list of tricks power by 1 rank while wearing this set of Regalias: St. Elmo's Crossfire, Cloak of Time, Shield of Time, Reincarnation, Flames of Time, and Time v1 and 2.
Limit: This type of item may be capable of being bought inside any Gadget Shop outside of Hidden Villages with a 10% chance of finding. This item may be found in Matsubayashi, Yasuko shop found in the City of Moyoushi with a 50% chance of finding.
Cost: 36,000 Ryo


Gem Regalia
Rank: "S"
Type: Main, Gadget/Apparel, Mechanical, Boots/Skates
Effect: A regalia that help greatly by amplifying and making it easier to perform the wind and earth tricks associated in the Air Treck Arts.
Special: ---
Drawback: ---
Description: Picture The core of the Gem Regalia is a 'wheel' attached to the front of an A.T. via a swivel arm. When deployed, the arm swivels to the back wheel. The Core attaches to the wheel and "blossoms" into a transduction device that digs into the ground, essentially immobilizing the Rider for the duration the Regalia are deployed. It creates heavy vibrations in the ground which resonate with enemy A.T.'s, paralyzing the enemies. Increases this list of tricks power by 1 rank while wearing this set of Regalias: Crystal Sand Wind, and Infinite Tremor.
Limit: This type of item may be capable of being bought inside any Gadget Shop outside of Hidden Villages with a 10% chance of finding. This item may be found in Nakajima, Kiyo shop found in the City of the Iron Citadel with a 50% chance of finding.
Cost: 36,000 Ryo


Horn Regalia
Rank: "S"
Type: Main, Gadget/Apparel, Mechanical, Boots/Skates
Effect: A regalia that help greatly by amplifying and making it easier to perform the wind tricks associated in the Air Treck Arts.
Special: ---
Drawback: ---
Description: Picture From the front, Hatch Venom resembles a pile of skulls. These skulls serve as air intakes where air is compressed and heated into a supercritical fluid by the heat of braking friction, and are re-released as a 'shell'. Increases this list of tricks power by 1 rank while wearing this set of Regalias: Air Cannon.
Limit: This type of item may be capable of being bought inside any Gadget Shop outside of Hidden Villages with a 10% chance of finding. This item may be found in Nakajima, Kiyo shop found in the City of the Iron Citadel with a 50% chance of finding.
Cost: 36,000 Ryo


Rumble Regalia
Rank: "S"
Type: Main, Gadget/Apparel, Mechanical, Boots/Skates
Effect: A regalia that help greatly by amplifying and making it easier to perform the wind tricks associated in the Air Treck Arts.
Special: ---
Drawback: ---
Description: Picture Its core is a turbine chamber into which air is forced, compressed and heated into supercritical fluid, increasing its destructive capabilities. The Regalia have two distinct iterations: The original was a boom box-shaped piece of equipment that attached to the Rider's arms upon activation. It depended of the Rider's strength and when deployed, the attachments transform into claw-like appendages. The second iteration is completely integrated the core into an AT. When deployed, the wheels split apart to reveal nozzles, increasing air intake. The wheels themselves act as the turbines. Increases this list of tricks power by 1 rank while wearing this set of Regalias: Wind Absorption, Pile Tornado, Limited Express, Null Wind, and Rumble Wall.
Limit: This type of item may be capable of being bought inside any Gadget Shop outside of Hidden Villages with a 10% chance of finding. This item may be found in Watanabe, Ryokoi shop found in the City of Ptolus with a 50% chance of finding.
Cost: 36,000 Ryo


Thunder Regalia
Rank: "S"
Type: Main, Gadget/Apparel, Mechanical, Boots/Skates
Effect: A regalia that help greatly by amplifying and making it easier to perform the electrical tricks associated in the Air Treck Arts.
Special: ---
Drawback: ---
Description: It can create a strong magnetic force, attracting metal objects. Its core is a pair of dynamos capable of generating electricity and storing it in battery reels. When deployed, these battery reels undergo Roulette Wave Expansion and unreel massive amounts of cables through which current is dispensed. Increases this list of tricks power by 1 rank while wearing this set of Regalias: Atmosphere Max, and Lightning Spider Net v1 and 2.
Limit: This type of item may be capable of being bought inside any Gadget Shop outside of Hidden Villages with a 10% chance of finding. This item may be found in Konoe, Meiko shop found in the City of Mo with a 50% chance of finding.
Cost: 36,000 Ryo


Thorn Regalia
Rank: "S"
Type: Main, Gadget/Apparel, Mechanical, Boots/Skates
Effect: A regalia that help greatly by amplifying and making it easier to perform the thorn tricks associated in the Air Treck Arts.
Special: ---
Drawback: ---
Description: Picture The Thorn Regalia is a pair of back wheels. When deployed, it disassembles into a superconducting whip with a forked end. The fork allows the whip to cut through the air, creating small sonic booms called "Thorns". Combined by the Rider's wide area of acceleration, Thorn Regalia can attack in many directions at once although it's not as strong as Fangs. Increases this list of tricks power by 1 rank while wearing this set of Regalias: Thorns, and Infinite Chain: Turquoise Sonia.
Limit: This type of item may be capable of being bought inside any Gadget Shop outside of Hidden Villages with a 10% chance of finding. This item may be found in Matsubayashi, Yasuko shop found in the City of Moyoushi with a 50% chance of finding.
Cost: 36,000 Ryo


Water Regalia
Rank: "S"
Type: Main, Gadget/Apparel, Mechanical, Boots/Skates
Effect: A regalia that help greatly by amplifying and making it easier to perform the water tricks associated in the Air Treck Arts.
Special: ---
Drawback: ---
Description: Picture Unlike the standard A•T, it has three wheels which resemble miniature off-road tires, and the back wheel is noticeably larger than the two front wheels. In combat, this back wheel is capable of compressing air into bubbles which rotate with great intensity and burst with great force, an ability known as Bubblegum Crisis. However, this setup has a flaw: any move must be performed with her back facing the enemy, making her susceptible to frontal attacks. Increases these list of tricks power by 1 rank while wearing this set of Regalias: Bubblegum Crisis
Limit: This type of item may be capable of being bought inside any Gadget Shop outside of Hidden Villages with a 10% chance of finding. This item may be found in This item may be found in Konoe, Meiko shop found in the City of Mo with a 50% chance of finding.
Cost: 36,000 Ryo


Focke Wulf
Rank: "S"
Type: Main, Gadget/Apparel, Mechanical, Boots/Skates
Effect: Focke Wulf is an All Purpose Regalia
Special: ---
Drawback: ---
Description: Focke Wulf is an All Purpose Regalia that is still in development. Increases all tricks within the Air Treck Arts by 1 rank while wearing this set of Regalias. It can look however the rider wishes.
Limit: This type of item may be capable of being bought inside any Gadget Shop outside of Hidden Villages with a 1% chance of finding. This item may be found in all main Air Treck Inventors' Shop with a 10% chance of finding.
Cost: 62,000 Ryo


The RideBack

Creators of the Air Treks came together and designed a new form of technology to give to the people to allow different people to feel more "free" and flight. Using similar technology as well as technology found within puppets they created a new device called the RideBack. They were called this due to the fact that a person technically rides on back of this mounted transportation. Using the Gear System found within Air Treks they created a newer and larger device that allows people to move in 3 dimensions.


User cannot use Air Trek techs with this technology. At least for now



The RideBack
Rank: "S"
Type: Main, Gadget, Mechanical, Transportation
Effect: A mechanical transportation device with a rider riding on a mount form with 2 wheels giving mobility and speed as well as the ability to move in 3 dimensions.
Special: ---
Drawback: ---
Description: Picture ; Picture ; Picture ; Picture ; Picture A 2 legged, 2 wheeled, recreational vehicle, unlike others it is capable of maneuvering in 3 dimensions. It feels like riding on someone's back when driving it. It recognizes simple verbal commands. The basics of controlling it are in the accelerator and the handle movements along with spoken orders. It understands broad orders. It can respond by simply shifting your weight around. It has sensors pointed at the rider so it's "self aware" of the rider's status and actions. There are a number of ways to move the arms such by speaking and manual controls. Spokes and hydraulics are used to make the arms move. The RideBack has 2 forms. The first form is the most popular form called the Stand Form. The RideBack stands as if a bipedal human on 2 large wheels. Each leg is capable of moving in all directions like a human being and slouches forward as if having knees bent. This allows greater mobility but loses in speed value. The 2nd form is called the Spread Legs Form. This is done by spreading the legs in front and behind of the middle seat as it achieves a form that lowers the center of gravity which increases the speed of the device. This however makes it difficult to control the speed when cornering in this form. The RideBack in Stand Form can stand up to 7 to 8 feet in the air, while in Spread Legs Form have a length of over 9 feet. Each RideBack has a Class I Sensor System found inside it that's normally found in puppets. Price includes this system. Higher systems may be placed but must be purchased. Note: In order to know how to use, user must first purchase a Book: Reference Book (Overview) book dedicated to RideBacks.
Limit: This type of item may be capable of being bought inside any Gadget Shop outside of Hidden Villages with a 20% chance of finding. This item may be found in any of the inventors shops at all times.
Cost: 75,000 Ryo


Flying Objects


Winged Mechanical Device
Rank: "S"
Type: Main, Gadget, Mechanical, Transportation
Effect: A big flying machine that is slightly larger than the user. Capable of flying at high speeds.
Special: ---
Drawback: ---
Description: Picture Picture With sufficient skill, the user can display considerable maneuverability mid-air through the use of this contraption. To learn how to pilot user must purchase a manual and train "C" rank worth of training into the machine. When first learned the user is capable of flying the machine in the "Clumsy" capacity. Each time the user learns an additional "C" Rank worth of training within the machine the flying capability is increased. Please look at the list below to understand better.

Clumsy: The creature can barely maneuver at all.

Poor: The creature flies as well as a very large bird.

Average: The creature can fly as adroitly as a small bird.

Limit: These types of items may be capable of being bought inside any Gadget Shop. With a 30% chance of finding.
Cost: 75,000 Ryo


Flying Destruction Machine
Rank: "S"
Type: Main, Gadget, Mechanical, Transportation
Effect: This is a giant flying machine that is operated by three people while a fourth person sits in a extend-able compartment where he focus his chakra into an explosive beam capable of producing mass destruction.
Special: ---
Drawback: ---
Description: Picture Picture To learn how to pilot user must purchase a manual and train "C" rank worth of training into the machine. When first learned the user is capable of flying the machine in the "Clumsy" capacity. Each time the user learns an additional "C" Rank worth of training within the machine the flying capability is increased. Please look at the list below to understand better.

Clumsy: The creature can barely maneuver at all.

Poor: The creature flies as well as a very large bird.

Limit: These types of items may be capable of being bought inside any Gadget Shop. With a 30% chance of finding.
Cost: 150,000 Ryo
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