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| Techniques You Must Know! | |
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Lavon
Posts : 683 Join date : 2012-02-05 Age : 31 Location : Pandora
Character sheet Magic Power: (100/100)
| Subject: Techniques You Must Know! Mon May 07, 2012 10:06 pm | |
| Body Conservation Technique Rank: "C" Rank Skill: Special Magic Allows the user to create a shell of aura around a body that prevents the breaking down of chemicals that decompose a body. Drawback: This shell lasts only three days, and cannot be placed on a body more than once. Description: After the Hunter has killed a victim, sometimes they are needed to bring a body back for proof of death or preservation of body secrets, etc. Using this technique, the user will coat a dead body in a shell of aura that prevents that chemicals within the body from reacting with the air and causing decomposition. This shell will last for a total of three days, thus preventing the beginning of decomposition for three days, which can rapidly increase the amount of time a body has to be identified before it becomes decomposed. | |
| | | Lavon
Posts : 683 Join date : 2012-02-05 Age : 31 Location : Pandora
Character sheet Magic Power: (100/100)
| Subject: Re: Techniques You Must Know! Mon May 07, 2012 11:51 pm | |
| Chained Mind Rank: "C" Rank Skill: Illusion Effect: A Team style technique, this technique is used to in which creates a hypnosis state within the opponent in which the opponent becomes unable to move, while the user motions greatly that allows the opponent an absence of the mind. This technique allows the opponent the incapability of movement for a period as long as the user continues to use the technique by movement, never stopping, never giving way, or slowing down. Drawback: A technique that is primarily used by the user's movements. The user uses their body in a way to where it looks like a creation of events, in which gives the opponent that hypnosis stasis. If the user is not looking into the very body, then the technique simply does not work. Description: As the opponent looks at the user, the user begins a series of weird movements in which is used to distract the opponent. As the opponent keeps their eyes along the very movements they begin to grow drowsy, they go into a figment of incapable of movement. As this occurs to get out, it becomes incapable of getting out unless the opponent, or the user is hit in a distracting fashion. What occurs is that the user pushes their aura outwards messing with the internal system of the opponent's body. The movements is what keeps the opponent in the hypnosis like state, as they are incapable of moving as long as the user continues to move their body in that weird fashion. When the opponent is in the hypnosis state, the eyes stay glued towards the user's body, which allows the user to move, or to make the opponent move by moving himself. If the user moves left, the opponent moves left, if the user moves forward, the opponent moves backwards. What occurs is that the opponent becomes somewhat of a mirror in steps towards the User's actions. | |
| | | Lavon
Posts : 683 Join date : 2012-02-05 Age : 31 Location : Pandora
Character sheet Magic Power: (100/100)
| Subject: Re: Techniques You Must Know! Mon May 07, 2012 11:59 pm | |
| Manual Amnesia(Signature) Rank: B, A, S - Rank Skill: Special Magic Effect: The user is able to force themselves to gain amnesia. Drawback: The user will forget everything about themselves, their personality, their memories, knowledge of everything they've learned. The user is able to bring back the memories through seeing certain objects or people that remind them of the information. At B - Rank after the week has passed, the objects and people are able to draw back the memories. At A - Rank after the month has passed, the objects and people are able to draw back the memories. At S - Rank nothing is able to restore a persons memory. Description: Once casting this technique the user is then able to force amnesia on themselves, different amounts of information can be forgotten at different ranks. At B - Rank the user is able to forget enough information that has happened in the past week. At A - Rank the user is able to forget enough information that has happened in the past month. At S - Rank the user is able to forget every information about themselves permanently. | |
| | | Lavon
Posts : 683 Join date : 2012-02-05 Age : 31 Location : Pandora
Character sheet Magic Power: (100/100)
| Subject: Re: Techniques You Must Know! Fri Jun 08, 2012 10:40 pm | |
| Kanashibari Rank: D-ranked Description: A fundamental technique taught to the SC (it is rare for a member of SC to not have this technique,) Kanashibari causes the target to become paralyzed. This effect only works on opponents of 2 ranks lower, and the duration is dependant on both the user and the opponent. The duration of this technique when a A-ranked SC uses it against a D-ranked is 2 posts. Against a C-ranked , it is 1 post. A. S-ranked use of Kanashibari will last 3 posts against a D-ranked , 2 against a C-ranked, and 1 against a B-ranked. It is important to know that if the target is damaged, the technique immediately ends. While this is most often used as a capture technique, it has medical uses as well. Medics using Kanashibari for the purposes of field surgery are not limited by a number of posts, assuming the target is either unconscious or willing to be put under the technique. User must make eye contact for it to come into effect. Eye contact must be maintained for the duration. | |
| | | Lavon
Posts : 683 Join date : 2012-02-05 Age : 31 Location : Pandora
Character sheet Magic Power: (100/100)
| Subject: Re: Techniques You Must Know! Fri Jun 08, 2012 10:47 pm | |
| Hitoku Rank: D-ranked Skill: Jujutsu Description: A basic SC jujutsu, this causes the user and the area immediately around the user (within three meters) to change in ways that would better aid the user in hiding. For example, in a darkened area the shadows will seem to converge on and around the SC further hiding him from sight. In a forested area, the technique would discolor the user to better blend him in with the surroundings, as well as altering the plants in the area to better shield him. Note that all of these effects are purely illusionary; the shadows in the first example, the discoloration and the plant alteration of the second example. The technique works primarily because it is subtle, taking little aura and having a small localized effect, even those who could pierce the illusion rarely give it enough notice to do so. Depending on the level of the Character's Jujutsu depends on how strong the technique. | |
| | | Lavon
Posts : 683 Join date : 2012-02-05 Age : 31 Location : Pandora
Character sheet Magic Power: (100/100)
| Subject: Re: Techniques You Must Know! Fri Jun 08, 2012 10:50 pm | |
| Body Disposal Rank: B Skill: Jujutsu Drawback: Cannot be used in battle. Description: Creates a blue flame in a 2 meter radius around the target, raising up to 50 centimeter. Everything in that circle is completely gone up in smoke, not even leaving ashes on the ground. | |
| | | Lavon
Posts : 683 Join date : 2012-02-05 Age : 31 Location : Pandora
Character sheet Magic Power: (100/100)
| Subject: Re: Techniques You Must Know! Fri Jun 08, 2012 10:54 pm | |
| Restraining Technique Rank: "D" Rank Skill: Jujutsu Effect: Creates a restraining feeling within the opponent's limbs, reducing the effected area's speed by 10%. Drawback: Can only effect a maximum of two areas at once. Description: The user's hands come rapidly together, forming two to three signals. The user then projects a wave of aura towards the opponent. Upon striking the opponent, the area that has been struck will find that their limbs do not respond well, almost as if they have been restrained and they are fighting against it. | |
| | | Lavon
Posts : 683 Join date : 2012-02-05 Age : 31 Location : Pandora
Character sheet Magic Power: (100/100)
| Subject: Re: Techniques You Must Know! Fri Jun 08, 2012 11:05 pm | |
| Hainawa Rank: "A" Rank Skill: Jujutsu Drawback: The rope is made out of aura, meaning that it is capable of being destroyed by things that drain aura. Description: the user creates a rope of auraa that can have a length that varies based upon the user's technique level. This rope is then launched towards the opponent quickly, giving them little reaction time. As the rope strikes the opponent, it quickly encircles either their legs or arms in order to prevent movement. This can be used as both a capturing-type technique or a delaying type technique to give the user more time to strike an opponent in combat. The rope has the strength of tempered steel, making it very difficult to escape from. | |
| | | Lavon
Posts : 683 Join date : 2012-02-05 Age : 31 Location : Pandora
Character sheet Magic Power: (100/100)
| Subject: Re: Techniques You Must Know! Sat Jun 09, 2012 11:45 am | |
| Shakkahō ["Red Flame Cannon"] Rank: "C", "B", "A", "S" Rank Skill: Jujutsu Effect: Creates a ball of flame that will, upon impact, explode. Description: Performing the hand seals, the user will then gather aura around their open palm. An orb will appear there, and then shrink. A burst of flame will overtake the orb at that point, creating something of about a foot in diameter. The orb is then thrown towards the opponent. Upon striking a surface, the smaller, inner orb of aura within the ball will explode, causing the flames to rapidly spread. The amount of damage done by this technique is dependent upon the rank:
"C" Rank- Explosion causes the damage of one exploding tag. "B" Rank- Explosion causes the damage of three exploding tags. "A" Rank- Explosion causes the damage of five exploding tags. "S" Rank- Explosion causes the damage of ten exploding tags. | |
| | | Lavon
Posts : 683 Join date : 2012-02-05 Age : 31 Location : Pandora
Character sheet Magic Power: (100/100)
| Subject: Re: Techniques You Must Know! Sat Jun 09, 2012 11:57 am | |
| Sōren Rank: "S" Rank Skill: Jujutsu Description: This ability is simply two Sōkai fired at the same time. However, it requires a much greater amount of aura control than the previous. After forming the seals for the technique, the user extends both arms, placing the hands together in an "X" formation. The aura from the technique will release itself from here, building up into an orb twice the size of the regular Sōkatsui. The orb, moving at an even greater speed then the singular Sōka, will strike the opponent and, upon entering their body, begin to drain 10% of the opponent's current aura. The opponent, however, will general feel as if nothing has happened to them. The following turn, the aura from the opponent will release itself and surround the opponent, then come crashing down upon them. The opponent will suffer from a great amount of impact damage, depending upon the amount of aura taken, and will stun an opponent for some time between one and four turns, depending on the amount of aura taken from the opponent.
If a "D" Rank Amount of aura or less was taken, then the target is stunned for 1 turn. If a "C" Rank Amount of aura was taken, then the target is stunned for 2 turns. If a "B" Rank Amount of aura was taken, then the target is stunned for 3 turns. If a "A" Rank Amount of aura was taken, then the target is stunned for 4 turns. It is impossible to obtain an "S" rank amount of aura drain from this technique. | |
| | | Lavon
Posts : 683 Join date : 2012-02-05 Age : 31 Location : Pandora
Character sheet Magic Power: (100/100)
| Subject: Re: Techniques You Must Know! Sat Jun 09, 2012 12:07 pm | |
| Habakkuk Rank: "S" Rank Skill: Jujutsu Description: The user sits and gather aura for three turns. Upon the completion of the third turn, the aura will be released into the atmosphere, attempting to attach itself to anything solid within a five meter radius around the user. The aura, then, will begin breaking down the substance, almost like an acid. This acid effect is extremely powerful, capable of cutting through wood in one turn, stone in two, iron in three, and even diamond in four. This attack will continue until the user releases the technique, and drains a "B" Rank amount of aura per turn to continue the technique. | |
| | | Lavon
Posts : 683 Join date : 2012-02-05 Age : 31 Location : Pandora
Character sheet Magic Power: (100/100)
| Subject: Re: Techniques You Must Know! Sat Jun 09, 2012 12:17 pm | |
| Suro-Juubun Rank: "C" Rank Skill: Jujutsu Description: Suro-Juubun is a technique that is used when accuracy is a must, and the user doesn't want to even consider the possibility of chance. Using already honed projectile throwing skills, the warrior will coat the projectile in a coat of aura as well as coat their hand. When the kunai is thrown, a tiny aura string, similar to but not nearly as flexible or usable as a puppet string. This gives the thrown projectile a much greater stability as well as the warrior the ability to, with a very sharp movement, partially change the trajectory of a weapon that is already in flight so that, in case the opponent suddenly moves, the attack may still strike its' mark. | |
| | | Lavon
Posts : 683 Join date : 2012-02-05 Age : 31 Location : Pandora
Character sheet Magic Power: (100/100)
| Subject: Re: Techniques You Must Know! Sat Jun 09, 2012 12:29 pm | |
| Torakkingu Rank: "B" Rank Skill: Jujutsu Drawback: Requires that the User have an object that belonged to the target, whether it is a hair, fingernail, or even a book that they owned and often read. Can only work within a maximum of fifty miles. Can only be used three times in one thread -or- three times every 30 posts. Description: Using an object owned by the target as a medium for the Jujutsu, the user will perform the required procedures ending and holding the object in a location that the target was last known to be in. The user will gain a feeling of insight, generally felt as a nudge in a certain direction, as to which way the target moved from that position. As long as the user holds the object, he or she is capable of tracking down the opponent through 'feeling' out their location. However, this ability points only in a straight line, so it is possible to have it move through untravalable terrain. Finally, the maximum distance of this technique is 50 miles, so if the opponent moves out of that range, then this will only point to the spot where they were at when the fifty miles has passed.
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